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The real question is. What does security do? I have not noticed it do anything yet.
Wow, that is measly, I guess I never got to where my PF and Complacency where high enough to produce even single 1 bonus point of PF.
I'm expecting security to increase the time you have to respond to call for help and attacks on your colonies (as the intelligence NPC mentioned), but I haven't experienced any of those yet.
If you have a scripted event, say the colony is raided or there is a riot, then security is like a skill roll to have a successful defence.
Complacency increasing colony profit but slowing upgrade construction speed is a change from Beta where it was the reverse of the Security stat, every point of complacency raised colony profit (as the people were happy and unworried) but made a colony more susceptible to corruption/attack as the people were complacent about their security. Meanwhile every point of security increased the colonys defence but lowered profit factor due to authoritarianism stifling commercial innovation. But loads of Yanks complained because they couldnt get their heads around the idea that complacency would lead to increased economic activity.
Trip Report - none of the three options changed that the word bearers dropped a -4 on every stat and left. I'm so glad I was told I needed to fly out to the colony in order to have no impact on anything.