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The first fight is also insane... 5 snipers that one shot anyone who isn't Abelard or a Space Marine... (who get 2 shot instead) and most of your characters won't get a chance to act. You CANNOT beat this fight without downing at least half your party. There's literally nothing you can do. Even Abelard using his Brace ability will not save your squishies from being one tapped because despite sneaking up to less that 2 feet away from them with their backs turned... YOU get ambushed.
It's especially annoying as there seems to be no way to avoid this fight with Eldar - and I've got Yriliet in my party and we seem to be on this planet with the specific aim of stopping a massacre of eldar... like WTF? To have any chance of beating it I have to make Yrilet massacre so many of her kin it's so ♥♥♥♥♥♥♥ stupid.
That's before you even get to the maze part which is so utterly pointlessly stupid. It's like that bit in Monkey Island except instead of being a maze you're not supposed to solve manually... it's just a maze made by a psychopath who wants to make sure you have the least fun possible.
This entire quest should be just wiped and turned into a dialogue choice. It's a mess from top to bottom.
Please for the love of god tell me how you did it, because I've been stuck here three hours now and can't seem to find my way out.
First just go around the places , try not to head back to the place you once gone through to explore it and hope you find the person you're looking for, then afterward you need to head back to the settlements in the ruin area,
Yeah it is frustrating as well for me, but once I figure it out it is easy just need to be patience with the loading screen, per new area at time it needed to load up in the load screen. which is annoying to me.
the enemy that we encounter are tough though hope you're ready for them.
go search for the missing rogue trader party, then head back to the settlement after an event occurs that the local villagers activate some sort of ritual then you will talk to the other rogue trader and tell the person that you're ready to hunt again.
After that just explore the area again not doubling back to the place you gone through... make a notes on the piece of paper on the area you're in and what exits that it offer.. you can just easily narrow it down after that. Keep going to a new location, new place and you will eventually find the people you're looking for / hunt for .
See, I found and beat the fight, then found the Lost Party before I ever made it to the village. So now I believe it's bugged out and won't let me progress.
Suppose that means I'm going to my older save that I made as I started the Drukhari arc. Fml.
In the zone where you killed all the eldar
There a transition that look like a bridge
That lead to the village the rest just jump you from maze to maze
Worst part is some make it look like you arrived at that point so you have to actually just turn around…
1) The exit leads you to map with a bunch of containers. There should only be one exit other than the point you entered. Take it.
2) Next map is a bunker. There are two exits other than the one you came from. Take the one where you have to cross over a log.
3) This leads you to a crash site map with another 2+1 exits. Rotate the map so the ship is oriented with cockpit pointing down on your screen, take the right exit at top of screen.
4) This leads you to the field where you killed the Eldar. Find the stone bridge and you're free.
If you mess up at any point, it will dump you into the map with the containers, so just try again from the first instruction.
You was right man. In the location where was dead elders i was able to find the bridge. What about u spoke. It was very helpful for me. Thanks. Also in the map have some rules about transition on next location. I found matches and was able to exit to the village
Exact same issue, I had to reload an old save. However I have now run into another Game breaking bug on Dargonus during the Werserian trial.
Gonna have to park this game till they fix the bugs