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The worst, at least for me, is that the resource doesn't change color (or something similar) if harvested. You can open on the left side a menu' and see in which system you have an extractor but it's tedious and damn boring.
I hope they fix this things asap, it's a real shame because i find all the system interesting but just so, so frustrating.
Sometimes it's enough to know you're not alone. I might have to pause my playthrough until some huge patches come out. I'm starting to see the wheels come off this game sadly. Misleading critical info is a deal breaker for me in a big RPG. Too much of a time sink to be led astray. Appreciate your response.
but i get you, it's annoying.
"space battle available in this sector" > goes there > nothing.
Thank you.
They also need to find a way to tell you Whether or NOT the ressource they show you is being Exploited or not (could be as simple as turning the mien logo green if being mined)
so you don't have to redo every single sector when you gt new Extractor to fidn where to use them.
The folks that appreciate RPG's usually have a little gamers OCD so not clearly marking maps, gaslighting them with faulty data and generally wasting everyone's time is obviously unacceptable.
Marking a claimed extractor green on the Star map would have taken under 10 seconds from a programming perspective so I felt like I was missing something because it was such an obvious add. Telling you that events, unexplored planets or ships are on a system you just thoroughly explored when they're not is what'll stop me from playing for now. Can't live like that, lol. Anywho, onwards and upwards.