Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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Mallas Dec 13, 2023 @ 2:31am
Act 3 - Perplexed debuff
I've reached Commoragh in Act 3 and have managed to fail a skill check and get a stack of Perplexed debuff.

Is there a way to remove it or am I stuck with -10 to my skills untill I leave and get access to my Void Ship again ?
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Showing 1-15 of 17 comments
Kratzramanis Dec 13, 2023 @ 2:45am 
....i hate it to say.....quicksave as much as u can....o.O
Mallas Dec 13, 2023 @ 2:58am 
Originally posted by Kratzramanis:
....i hate it to say.....quicksave as much as u can....o.O

Damn.... thanks.
Solomon Kane Dec 13, 2023 @ 2:59am 
Or just go with it, as, surprise, failing skill checks is a thing, along with the consequences that come with it.
illuviar Dec 13, 2023 @ 3:00am 
There are skin patch serums that can remove permanent traumas and debufs like perplexed. There's also an NPC that can heal you a few times for a price, though you have to be careful using that - he has more valuable things to offer unless your party is crippled into being useless.
Hex: Onii-Chan Dec 24, 2023 @ 2:56am 
My debuff is just stuck, I can't remove it by any means. Not the patches, not the Tier 3 medkits.
kmac2464 Dec 29, 2023 @ 11:01pm 
Originally posted by Solomon Kane:
Or just go with it, as, surprise, failing skill checks is a thing, along with the consequences that come with it.

Its a debuff that kills BS & WS so you literally cant advance if you get too many stacks.
kmac2464 Dec 29, 2023 @ 11:02pm 
Originally posted by illuviar:
There are skin patch serums that can remove permanent traumas and debufs like perplexed. There's also an NPC that can heal you a few times for a price, though you have to be careful using that - he has more valuable things to offer unless your party is crippled into being useless.

The skin patches didn't remove perplexed for me =\
Dynamo Dec 30, 2023 @ 6:17am 
When you reach the Anatomical Opera in act 3, you will be able to heal all of your traumas.
Originally posted by Solomon Kane:
Or just go with it, as, surprise, failing skill checks is a thing, along with the consequences that come with it.
How uh, unhelpful.

Like a game journalist.
pinkandbroken Jul 11, 2024 @ 9:52am 
Originally posted by Solomon Kane:
Or just go with it, as, surprise, failing skill checks is a thing, along with the consequences that come with it.
Well I noticed it after trying to open some chests. Now my chars stats are at 0, strange game design to make those accumulative :D
It's fun to get debuffs that cripple your character until you get to a magical healer.
Your character walked over a trap. Now 3 of your characters are crippled and cannot hit anything with guns until you walk all the way back to the voidship and heal.


It's fun!
Ylion Jul 12, 2024 @ 7:36am 
If it is what I think it is, it´s a story related debuff and you´ll get rid of it by advancing the story.
Azradun Aug 3, 2024 @ 10:53am 
Originally posted by Solomon Kane:
Or just go with it, as, surprise, failing skill checks is a thing, along with the consequences that come with it.

Surprise - I can give a bad game design a deserved bad review! All it really does is to encourage save scumming. Whole Act 3 screams "bad design". At least Pathfinder: Wrath of the Righteous didn't strip you of all your stuff and companions and didn't inflict you with severe debuffs to boot.

Combined with how the game cheats you (that Servitor upgrade I bought at the colony that was supposed to give me combat servitors? Yeah, never worked), this is just a bad experience.
The debuffs are there for the entire game.

Any time you step on a trap accidentally due to AI pathing, or make any number of mistakes..... Crippling stacking debuff until you walk back to your ship.

It is a gameplay feature that makes the game more "fun"
Last edited by The Sylvan Learning Center; Aug 3, 2024 @ 1:59pm
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Date Posted: Dec 13, 2023 @ 2:31am
Posts: 17