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However it have to at least be hidden, open chaos symbols or relics, outright chaos worship or denouncing of emperor and theres no convincing sister.
The Simple Answer to that is that its a Difference between Reality and Ideal.
Dont Forget the Handbook effectively States the Imperial Truth. Not the Reality.
Sisters are Humans. A Fact all too often Highlighted in the Lore.
Its the same as Sisters of Battle if they Sin in Tought or Action Supposedly Reporting themselves to their Superior and if the Offense is Serious being turned into a Sister Repentia.
Not to mention that Sisters will Generally not "Scoff" at Astartes which are effectively the Sons of the Emperor.
Insulting an Astartes is a very Quick Way to have a Bolter Round in the Face.
Something to always be Noted in 40k Lore.
Do not Mistake Ideals for what is actually happening.
If everything Worked as the Ideal. Corruption and Heresy would basicly not Exist and Chaos would never be able to take Hold ;)
Nope, we go straight to "I love daemons and chaos gods" level heresy. I mean, actual in-game cultists are often much more subtle. It comes across as downright silly and immersion breaking sometimes.
And no, the Warrant in no way justifies it. Such open heresy is a violation of the obligations of a RT so the duty of any loyal servant of the imperium is to either take him down, or to report to all relevant authorities.
Its not about Justification. Its about Authority.
If You go Purely by what Qualifies as Heresy in the Imperium. 80% of the Imperial Nobles could be Executed on the Spot.
Which is often exactly what happens if an Inquisitor decides to Investigate them.
Becauuse he will Literally Walk in on a Bunch of Nobility which is far down the Chaos Route that they have Horns Growing out of their Bodies and Parts of their Skin Decaying or being Blackened Leather at this Point....
Yet. Until the Inquisitor Arrived. Nobody touched them.
Because here is where the Ideal of the Imperial Truth and the Actual Situation in the Lore go apart.
In Effect many an Inquisitor will Tolerate Debauchery and Heresy to a certain Level if his Goals are different.
And the Imperium itself often doesnt give a Crab what happens on a World as long as the Tithe is being Paid Reliably.
(This is no Joke by the Way. This goes as far as that the Imperium simply Ignored Rebellions taking over a Planet simply because the Rebels Proclaimed to be Loyal to the Imperium and Continued Paying the Tithe.)
If You go Purely by the Ideal. 99% of Rogue Traders are Heretics. So are over half of the Inquisitors themselves. Because they will often Employ Unsanctioned Psykers, Handle Heretic Artifacts and even Converse with Daemons sometimes.
But thats the thing.
If Your Authority is High Enough. You will not be Questioned. No matter your Actions.
Openly Accusing the Highest Present Authority. Or Attacking it. Is Generally a Quick Ticket to Execution as a Heretic.
Lets Face it.
If the Sister or the Interrogator had raised his Hand in this Situation.
The other Companions and the Ships Crew would Open Fire on them without Hesitation.
They would be Executet as Traitors and Heretics themselves Immediately.
Unfortunately the game has great potential, but it feels REALLY rushed and unfinished and this extends to not only bugs and mechanics not working as intended, but also its content as well...
This is much worse than P:K in my experience and tbh if they crunched for this, their decision makers are idiots.
Nobles hoarding the some xeno artifacts and such, sure it usually is overlooked until the neighbourhood inquisitor has some real questions.
Openly using xeno tech in battle: now it gets a bit iffy. Entire chapters of space marines were sent on penance crusades for this. Especially given the techpriest in your ranks/
Using heretical tomes/daemonic gear: now we are getting into iffy territory. Radical inquisitors are more or less the only people in the Imperium who can get away with this. And even they are regularly declared to have crossed the line and hunted down by other branches of the inquisition.
But as MC, you can go further and make open proclamations of love of chaos powers and open interest in chaos.
It's completely fine to have a heretical Rogue Trader. But subtlety and nuance are sorely lacking.
1.
I am not Talking about Hoarding Xeno Artifacts. Thats so Normal among Nobles that nobody even Bats an Eye. Most Inquisitors wont even bother with that unless one of the Artifacts is especially Dangerous.
I am Talking about Nobles effectively being Genestealer Cults, Mutants and Outright Chaos Worshippers which are so far down that Path that they barely Look Human anymore. And they will be Left alone for Literal Centuries because Nobody with the Authority to Oppose them is on the Planet.
2.
Fun Fact. For PDF Forces and Rogue Traders. Using Xeno Tech in Battle is Fairly common.
Same for the Inquisition itself.
The PFD often because Local Authorities especially on the Fringe Worlds away from the Core Imperium. Will often Trade with Xeno Planets and even have Formal Relations with some of them. Thus also often using Stuff from these Xenos.
Its actually the main Way for the Tau Empire to Usurp Human Worlds.
Needless to Say. While the Rogue Trader can Generally get away with this due to his Authority. Any Planetary Governor or Nobility which is Found doing this by a high enough Authority will usually be Purged.
But again. This can take literal Centuries before anyone of high enough Authority even Notices.
Imperial Guard is a bit of a Different Story of course. Because they tend are not under Local Authority but from the Start are under the Astra Militarum. Which is alot less Lax on that Front.
3.
That is False. You are not making this Declaration Openly.
You are making it inside a Small Group of Your Trusted Retinue. You are not Voxcasting it to the Imperium.
Check the War for Badab. And You will Find that even entire Space Marine Chapters can be turned to Chaos by their Leader. And that other Chapters will even Continue Supporting them for Decades and Centuries even after it has become Painfully Obvious that they are Traitors.
Chaos Cults form constantly in the Imperium exactly because it happens again and again that this kind of thing is Ignored and not immediately Challenged.
As I said before. You guys need to think about this a bit.
If like You guys claim here. Such stuff would get You Shot right away regardless of your Position. Then 90% of the Entire Lore would no longer make Sense and Chaos should barely ever be able to Subvert a Planet, Space Marine Chapter or other Imperial Authorities.
4.
Finally.
As on this clearly not being all to fluid and often being presented in a heavy handed and awkward way.
Uhm Yeah. We are Talking about Owlcat here.
I mean Seriously. Check out the Game.
40k Rogue Trader in terms of Story is Basicly a Reskin of Wrath of the Righteous.
Owlcat is not exactly Creative on this Front.
I mean Seriously. The Prologue, Chapter 1, Chapter 2 and even the massive Disconnect in Chapter 3.... Its all the same as Wrath of the Righteous.....
There are exceptions as in Mutants not getting the Hammer, one would be the noble Navigator houses, which are all Bred Mutants in one way or another, the next would be the Ogryn.
There exist also, planets that have actual Orcs fighting under the Imperial Banner, big exceptionns, but, it happens.
If we're being entirely fair, the Space Wolves declared open war on the Inquisition, killed a Lord Inquisitor, fronted off with the Grey Knights and actively and openly subverted several inquisitorial decrees. They technically WON the Months of Shame and the only comeuppance thus far as been "well don't do it again". The Inquisition has limitless authority in theory, but there are certain organisations - like First Founding Astartes chapters - that they don't have the resources to actually combat. Not least because the Inquisition isn't a unified group.
It's not unreasonable for a particularly established Rogue Trader to tell the Inquisition to eat ♥♥♥♥, but in game I don't think any of the three traders we're introduced to have that sort of power. MAYBE Calligos, but only because he loves collateral damage.
Yes. But these are considered Stable Abhuman Strains.
Not Mutants.
Halfway through campaign inquisition had to acknowledge that they just lost control over situation, even if the lord inquisitor wasnt killed he would most likely face some consequences not because space wolves but because he destroyed couple irreplacable worlds for honestly no good reason.
Also the only forces inquisition had at hand were grey knights(which have to kill anyone who learns about their existence) and the point was to stop information about chaos spreading, both were reasons why inquisition couldnt just requisition more forces.
Entire situation was more "ok we ♥♥♥♥♥♥ up, so you can get away with it this time" rather than hard limit on inquisition power.
Finally, no amount of authority will protect you from bullet, if inquisitor get killed inquisitions position will largely be "if he didnt prepare its his fault".
So yes, rogue trader(and anyone else by extension) can tell inquisitor to get bent and its "you and what army" situation, but competent inquisitor will already have some contingency plan prepared, be it assassin, fleet or anything else they might use.
Its already outright spelled out that inquisition have spies on both your worlds and on your ship, your aquilla lander might just have an accident, aa cannon might "malfunction" and shoot it down as you prepare to land on your capital planet, assassin might just sneak into quarters and take you out, poisoned food, life support sabotage...etc etc.