Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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VladK02 Dec 12, 2023 @ 2:09am
2
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heresy is way too unrealistic. No way you could get away with it
During the electro-priest monastery, one of the dialogue lines is...
(heresy +3 or whatever) Back away from the console Aurora, im our new masters' favorite !!!

And Inquisitor's acolyte goes "Interesting choice of words"

Bruh. Thats not an "interesting choice of words". That's a bolt pistol to the temple right then and there. From the inquisitor boy, from the sister, from the not one but TWO psykers that can see literally everything youre doing, like stealing sword shards, making pacts with the warp... What kind of Emperor's servants are you lot?? Im balls-deep in chaos, right in plain sight!

I fully expected to have to kill the inquisitor boy in the temple. But no, he let it go. (At least, for now).

I feel that heresy in the game is too obvious, at least in chapter 1.

The Dogmatic choices of comedic 'execute everything and everyone for any slight whatsoever just because - then execute some more" - thats 40k staple, sure. Thats well done.

But heresy? Meh...

And if the Theodora or whatever, the original captain, was also a heretic - which she was, according to the xenos loot stash in her ship - then why are her (and now mine) companions not heretics?? Irida is just cool with witnessing chaos corruption everywhere and not speaking up? And same with the navigator chick?
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Showing 1-15 of 490 comments
Antearz Dec 12, 2023 @ 2:16am 
In case you dont know.
Rogue Traders are fairly commonly treading the Border of Heresy.

Thats why You can have Xenos Scum and Unsanctioned Psykers Companions
Red_Theory Dec 12, 2023 @ 2:18am 
I agree that the heretic options are kind of wildly inconsistent and lack nuance and the only reason you can get away with it is because you're a rogue trader. I was hoping for something more along the lines of the radical inquisitors where any means necessary against chaos is still okay or something.
Myth Alric Dec 12, 2023 @ 2:21am 
It would be against the law and they would be branded heretics. The one guy isn't an inquisitor but someone working for him. He can't kill a Rogue Trader on his own judgement. None of them can.
BCGaius Dec 12, 2023 @ 2:22am 
Rogue Traders have wide latitude to act above and beyond the Lex Imperialis and general Imperial orthodoxy. Not that that necessarily excuses outright flinging yourself into the glorious and scintillating totally super bad service of the Immaculately Resplendent Changer of Ways bad chaos guys, but presumably Interrogator Heinrix isn't so smooth-brain stupid as to openly oppose a Rogue Trader with connections to his boss.
BaronZen Dec 12, 2023 @ 2:22am 
Originally posted by VladK02:
During the electro-priest monastery, one of the dialogue lines is...
(heresy +3 or whatever) Back away from the console Aurora, im our new masters' favorite !!!

And Inquisitor's acolyte goes "Interesting choice of words"

Bruh. Thats not an "interesting choice of words". That's a bolt pistol to the temple right then and there. From the inquisitor boy, from the sister, from the not one but TWO psykers that can see literally everything youre doing, like stealing sword shards, making pacts with the warp... What kind of Emperor's servants are you lot?? Im balls-deep in chaos, right in plain sight!

I fully expected to have to kill the inquisitor boy in the temple. But no, he let it go. (At least, for now).

I feel that heresy in the game is too obvious, at least in chapter 1.

The Dogmatic choices of comedic 'execute everything and everyone for any slight whatsoever just because - then execute some more" - thats 40k staple, sure. Thats well done.

But heresy? Meh...

And if the Theodora or whatever, the original captain, was also a heretic - which she was, according to the xenos loot stash in her ship - then why are her (and now mine) companions not heretics?? Irida is just cool with witnessing chaos corruption everywhere and not speaking up? And same with the navigator chick?

It Is a bit naive writing for sure 😅 anytime i would propose a Better bonuses for dabbing in heretic or dogmatic pathway, iconoclast on the paper Is the most useful with heretic because of all the heretic and xenos items you can out yer hands on.
Kumitz Dec 12, 2023 @ 2:24am 
Originally posted by Antearz:
In case you dont know.
Rogue Traders are fairly commonly treading the Border of Heresy.

Thats why You can have Xenos Scum and Unsanctioned Psykers Companions

Getting into service of the Archenemy is light years beyond border of heresy.
Having xenos or unsanctioned psykers in your retinue is tolerated in part because of your power, you are powerfull enough that you can say "If they get out of line, I'll deal with them" and people will respect you enough to acquiesce.
Moo Cow Dec 12, 2023 @ 2:28am 
5
When you think you know the lore but actually don't.
Harukage Dec 12, 2023 @ 2:29am 
An Interrogator pulling a gun on a Rogue Trader means that he is the next one in a row for an execution. Law wise. Pure conservative Inquisitors like Karamazov will kill you for such a breach of subordination on sight.
And yes, Interrogatior =/= Inquisitor, he is just a trainie, a trusted agent. And not even close to inquisitorial rosette, since he is not a Senior Interrogator yet.
Kalenath Dec 12, 2023 @ 2:33am 
Originally posted by BCGaius:
Rogue Traders have wide latitude to act above and beyond the Lex Imperialis and general Imperial orthodoxy. Not that that necessarily excuses outright flinging yourself into the glorious and scintillating totally super bad service of the Immaculately Resplendent Changer of Ways bad chaos guys, but presumably Interrogator Heinrix isn't so smooth-brain stupid as to openly oppose a Rogue Trader with connections to his boss.

A human in 40K does not survive to reach the rank of Interrogator in the Imperial inquisition by being so stupid, no.

But if you think he will FORGET such? Um... no. What he hears, his boss will know and your life will get unpleasant, even as a Rogue Trader.
Last edited by Kalenath; Dec 12, 2023 @ 2:34am
Ninth Hour Dec 12, 2023 @ 2:38am 
Rogue Traders have liberties that transcend the rights of mere mortals, but even they are not above the law. There are some heresies which are too flagrant and unambiguous to be ignored. Even if the Interrogator or Sororitas decide, for practical reasons, to delay action in the heat of battle, they would certainly report back to the Inquisitor ASAP and ensure that his retinue come down on you hard, before you escape.

The problem seems to be that the devs want to give you a way to be heretical but not change up the story enough to permit it in a credible way. If you want to be lore accurate, as soon as you turn away from the Emperor, Heinrix, Abelard, Argenta, and Ulfar (if you have him) would consider you Excommunicate Traitoris and oppose you with all their power. Idira might too, since she may be a witch but still broadly loyal to the Imperium (unless you corrupted her in some way). Cassia probably would, as she is still an Imperial subject.

Most of your characters are aligned against Chaos, so unless they too are corrupted, they won't tolerate being led by a heretic.

But it would be too much work to slot in heretical characters that would make sense for your PC. The devs would have to practically create another game. You can't turn Rogue Trader into Black Crusade (the FFG RPG in which you can play Chaotic characters), Hence, you end up with this weak compromise.
Last edited by Ninth Hour; Dec 12, 2023 @ 2:40am
Voodoo Dec 12, 2023 @ 2:43am 
Originally posted by Antearz:
In case you dont know.
Rogue Traders are fairly commonly treading the Border of Heresy.

Thats why You can have Xenos Scum and Unsanctioned Psykers Companions
see, eldar on board is less of a heresy than unsanctioned psyker and latter will pique the inquisition attention and potentially get even rogue trader replaced, now chaos relics nah, imperial assassin will gladly vent entire ship.
Inquisitor might not immediately act waiting for better occassion or just not believing the stupidity of openly coming out as heretic, potentially waiting to see if its some kind of idiotic ruse, but sister of battle, shed take 1 step back and burn anyone who didnt immediately shout you down.
Last edited by Voodoo; Dec 12, 2023 @ 2:50am
One thing to be said about the Interrogator, he and his Master are Ordo Xenos, not Hereticus (or even Mallus), so dealing with chaos worshippers is technically outside their expertise. Combined with you being a Rogue Trader, its unlikely he'd jump the gun on you immediately and might keep an eye on you to report to his Master when you meet up - and even then he might just ferry the information to Ordo Hereticus to A) Not make it his problem, and B) Get a favor from that branch... Unless your heresy creates an emergency.

The Sister of Battle should be far more likely to want to put a bolt in your head, as they tend to have less tact. Either way, I'd presume that going too far down the Heretical alignment should cause both of these characters to leave or attack you, or certain events to do so. Likewise, too much Dogmatic should likely cause the Unsanctioned Psyker to leave (preferably out an airlock, without a suit).
Myth Alric Dec 12, 2023 @ 2:53am 
It isn't all clear though either. There is a reason lore imperium is it's own skill. If you go into lore, there are groups who worship the Emperor who are killed as heretics, and there are people who worship chaos but who's practices are seen as okay as they mimic legit practices. In warhammer there are billions of worlds and billions of variations to people's faiths.

A great example is with the tech priests and their Omnissiah. There are a lot of people who consider them heretics for their beliefs, however Imperial law is generally doesn't support murdering tech priests for their faiths.

So is this extremely powerful Rogue Trader, a heretic or just practicing obscure beliefs sanctioned by the Imperium? The Warrant of Trade, would seem to suggest that they have been given a wide latitude by the Emperor himself to fulfill their duties, and so it is reasonable to think they are doing something weird but it may not be a major crime.

It isn't like you got caught having sex with a demon. "Master' in this context could also be the God Emperor. If someone is hearing voices, most people will shoot them. However if it is a high ranking person in society, then it is also plausible that the Emperor was talking to them or granting them a vision through the warp or something. So killing them on the spot isn't the right call.
Last edited by Myth Alric; Dec 12, 2023 @ 2:57am
E. Dec 12, 2023 @ 2:53am 
It's a video game they made slight compromises to make it work.

40k always has problems like this, The warrant of trade was signed by the Emperor himself, I believe. Not all warrants of trades are, and each warrant generally has its own conditions and powers based on many details.

These aren't just mass printed papers that someone signs to make legal.

RT are generally allowed to mess with heretical stuff if they warrant permits it long as they do not cross a redline.

Which is subjective to each warrant, as the players warrant was signed by the Emperor. That offers a ton of crazy protection, as going against the warrant would be seen as going against a direct order of the Emperor not even Inquisitors in that case can just do as they please against an RT with such a warrant as in the Imperium the Empire's will is the foremost authority and is second to none and if you ARE going to oppose that will.

You better have a REEEEEEEEEEEEEEEEEEAL GOOD excuse and Evidence and it needs to through proper channels.
Voodoo Dec 12, 2023 @ 2:54am 
Originally posted by I'm A Distraction!:
Likewise, too much Dogmatic should likely cause the Unsanctioned Psyker to leave (preferably out an airlock, without a suit).
Later event gives you dogmatic option to kill her after certain incident.
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Date Posted: Dec 12, 2023 @ 2:09am
Posts: 490