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Rogue Traders are fairly commonly treading the Border of Heresy.
Thats why You can have Xenos Scum and Unsanctioned Psykers Companions
It Is a bit naive writing for sure 😅 anytime i would propose a Better bonuses for dabbing in heretic or dogmatic pathway, iconoclast on the paper Is the most useful with heretic because of all the heretic and xenos items you can out yer hands on.
Getting into service of the Archenemy is light years beyond border of heresy.
Having xenos or unsanctioned psykers in your retinue is tolerated in part because of your power, you are powerfull enough that you can say "If they get out of line, I'll deal with them" and people will respect you enough to acquiesce.
And yes, Interrogatior =/= Inquisitor, he is just a trainie, a trusted agent. And not even close to inquisitorial rosette, since he is not a Senior Interrogator yet.
A human in 40K does not survive to reach the rank of Interrogator in the Imperial inquisition by being so stupid, no.
But if you think he will FORGET such? Um... no. What he hears, his boss will know and your life will get unpleasant, even as a Rogue Trader.
The problem seems to be that the devs want to give you a way to be heretical but not change up the story enough to permit it in a credible way. If you want to be lore accurate, as soon as you turn away from the Emperor, Heinrix, Abelard, Argenta, and Ulfar (if you have him) would consider you Excommunicate Traitoris and oppose you with all their power. Idira might too, since she may be a witch but still broadly loyal to the Imperium (unless you corrupted her in some way). Cassia probably would, as she is still an Imperial subject.
Most of your characters are aligned against Chaos, so unless they too are corrupted, they won't tolerate being led by a heretic.
But it would be too much work to slot in heretical characters that would make sense for your PC. The devs would have to practically create another game. You can't turn Rogue Trader into Black Crusade (the FFG RPG in which you can play Chaotic characters), Hence, you end up with this weak compromise.
Inquisitor might not immediately act waiting for better occassion or just not believing the stupidity of openly coming out as heretic, potentially waiting to see if its some kind of idiotic ruse, but sister of battle, shed take 1 step back and burn anyone who didnt immediately shout you down.
The Sister of Battle should be far more likely to want to put a bolt in your head, as they tend to have less tact. Either way, I'd presume that going too far down the Heretical alignment should cause both of these characters to leave or attack you, or certain events to do so. Likewise, too much Dogmatic should likely cause the Unsanctioned Psyker to leave (preferably out an airlock, without a suit).
A great example is with the tech priests and their Omnissiah. There are a lot of people who consider them heretics for their beliefs, however Imperial law is generally doesn't support murdering tech priests for their faiths.
So is this extremely powerful Rogue Trader, a heretic or just practicing obscure beliefs sanctioned by the Imperium? The Warrant of Trade, would seem to suggest that they have been given a wide latitude by the Emperor himself to fulfill their duties, and so it is reasonable to think they are doing something weird but it may not be a major crime.
It isn't like you got caught having sex with a demon. "Master' in this context could also be the God Emperor. If someone is hearing voices, most people will shoot them. However if it is a high ranking person in society, then it is also plausible that the Emperor was talking to them or granting them a vision through the warp or something. So killing them on the spot isn't the right call.
40k always has problems like this, The warrant of trade was signed by the Emperor himself, I believe. Not all warrants of trades are, and each warrant generally has its own conditions and powers based on many details.
These aren't just mass printed papers that someone signs to make legal.
RT are generally allowed to mess with heretical stuff if they warrant permits it long as they do not cross a redline.
Which is subjective to each warrant, as the players warrant was signed by the Emperor. That offers a ton of crazy protection, as going against the warrant would be seen as going against a direct order of the Emperor not even Inquisitors in that case can just do as they please against an RT with such a warrant as in the Imperium the Empire's will is the foremost authority and is second to none and if you ARE going to oppose that will.
You better have a REEEEEEEEEEEEEEEEEEAL GOOD excuse and Evidence and it needs to through proper channels.