Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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Cryomancer 11 Des 2023 @ 12:44am
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Psyker powers = trash. The greatest nerf in TT to CRPG adaptations history
From Dark Heresy TT game. The most iconic stuff :

  • Telekinesis? Non existent. It is great in TT as has force bolt, catch projectiles Neo style, force fields and so on
  • Pyro? No incinerate, firebolt(and at high pr you can summon multiple ones), holocaust, no fire wall, nothing interesting, even regular enemies can soak multiple molten beam(which lacks visual effects), Fire storm in TT can turn 50m area into ashes, in game requires a round to cast ignite and a round to spread it, being much less effective than any flamer.
  • Telepathy? No domination, arguably the best one, see me not, terrify and other abiltiies
  • Biomancy? NO blood boil, no bio lightning, not a single offensive power. The ability to regen lost limbs and remove injuries from TT is also not in the game.

I wanna to cause massive firestorms reducing enemies to dust, stop bullets Matrix style, summon multiple forcebolts to tear apart enemies, make my enemy blood boil at the same time that I transform their blood into poison and use lifeforce to create massive lightning storms Sith style. All of this is present in TT. Not having to spend two turns to igniting enemies and dealing less damage than a flammer in a single turn.

Even with PR = 5, my sniper outDPS me and she can attack 3x per round.

https://steamcommunity.com/sharedfiles/filedetails/?id=3110914281

Psyker gameplay is so awful that I uninstalled the game and will only play this game WHEN someone makes a "psyker fix" like NWN2 has the "spell fix" mod.

Is not fun to be a worthless party member.
Terakhir diedit oleh Cryomancer; 11 Des 2023 @ 12:44am
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Menampilkan 166-180 dari 213 komentar
Cryomancer 12 Des 2023 @ 8:24am 
Diposting pertama kali oleh XartaX:
As far as psykers are concerned it's not much different in the rogue trader system. You still get XP to spend on skills and talent advances. You can obtain psy rating on any path through elite advances (as long as the GM ok's it, which would usually just require for it to make sense for your character to be a psyker), although Astro Telepathica path starts with PR2.

Interesting. Are psyker powers in that TT game similar to Dark Heresy?

Diposting pertama kali oleh Inquisitor:
Diposting pertama kali oleh zombygunner:
this game seems like a mess ill wait until after things settle down then ill see if there are any cracks in the game.
First Owlcat game?

I don't think that owlcat games are that bugged; I mean, in kingmaker I managed to get into Pitax before the game borked.

Now,, I honestly was not expecting psykers to be so D&D 4e like in this game, I would expect such psyker power design from Josh Sawyer, not from OwlCat.
I take it you didn't play very far, yes they're very weak at the start, but spellcasters are weak asf at the start in every rpg. They get progressively more powerful as you go on and many of the abilities are stupidly powerful, they also have the extreme benefit of having access to powers that are guaranteed hits, later in the game there's enemies with extremely high dodge chances so having something that will always hit is nearly essential.
Diposting pertama kali oleh C4MP3R:
Diposting pertama kali oleh XartaX:
As far as psykers are concerned it's not much different in the rogue trader system. You still get XP to spend on skills and talent advances. You can obtain psy rating on any path through elite advances (as long as the GM ok's it, which would usually just require for it to make sense for your character to be a psyker), although Astro Telepathica path starts with PR2.

Interesting. Are psyker powers in that TT game similar to Dark Heresy?

Diposting pertama kali oleh Inquisitor:
First Owlcat game?

I don't think that owlcat games are that bugged; I mean, in kingmaker I managed to get into Pitax before the game borked.

Now,, I honestly was not expecting psykers to be so D&D 4e like in this game, I would expect such psyker power design from Josh Sawyer, not from OwlCat.
Owlcat games are very buggy, WOTR to this day is still getting patches with notes as long as books. Rogue Trader isn't quite as broken as WOTR and KM, it has less game breaking bugs but far more small bugs that pop up all the time. Many abilities don't work properly half the time and like half the talents don't even work. I seem to experience a different bug every 5 minutes.
Batailleuse 12 Des 2023 @ 8:39am 
Diposting pertama kali oleh C4MP3R:
Diposting pertama kali oleh Limz:

I am looking at PR 2, ♥♥♥♥♥♥.

I just forgot about the formula cuz as I've said, I will only play thi game when someone mods proper psyker into it.

So sad, because OwlCat did amazing magery in their previous games, like Pathfinder : Kingmaker and Pathfinder : Wrath of the Righteous. Now they don't care about making game mechanics and lore in line.

Diposting pertama kali oleh Limz:
Psychic Scream, Drain Life, and Lightning, are MAD DAMAGE compared to other weapons with HUGE accuracy.
e.

Staff ability, Staff ability and one ability from a unsanctioned psyker who has higher PR than your mc.

Diposting pertama kali oleh Marcos_DS:
Basically, you throw a fire grenade (0AP), use a high ROF weapon (1AP for rapid fire, 1AP shot on the run, 2-1AP for burst), use Wildfyre for flamer (ap depend on stacks of versatile, could be 0AP, could be 3AP), and finally use firerstorm (1AP) and finish it off with Inflame (1AP).

For epic abilities, maybe get biomancer just to pick up the talent "Biophysical Distortion". Now everyone you damage will also be poisoned. And the DOT from poison will also gain crits from "Sparks of a Greater Flame", its not limited to fire...

Yep. You need to combine a lot of weapons, grenades, feats and game mechanic to make pyro effective.

Again I do believe that people who designed psykers in this game are D&D 4e fanboys.

1PR is nothing end game ♥♥♥♥♥ stop crying like Idira is miles superior to the MC,
she is slightly better, has access to different gear,

and a single item from a planet event in act 2 gives you MORE PR than her just for being dogmtic. (+1 PR per tier of Dogmatic alignement)

there is a Staff for Psyker with Biomancer specialization giving +2 PR

there is a lot of stuff you can get in act 4 that can literally be build defining.

like i have a jewel (from rep) giving me on the first turn PSY RATING free attacks.

so you are ranged or psy ... you can potentially attack 7+ times on turn ONE (on your own) and that ... no one else BUT a psyker can do it. because of 1 item.

and there are also other new Tier of stuff from reputation you only SEE when you reach act 4.

anything you "think" is good in act 2 is no match for what can be good in act 4 because of a few new (broken) items and the Exemplar perks.
Graevon 12 Des 2023 @ 8:56am 
I see a lot of people posting how op classes like psyker and navigator are and I would 100% agree if the powers worked for everyone. I am now on my 4th restart because of massive bug issues that literally break the save. 2 of my 4 saves I can no longer even load and its great some people seem to not be having these issue but for those that are it's insane. I came in knowing nothing about lore for this game so I did not know navigator powers were suppose to always be available. I thought it was like shadow run where the skills could only be used in certain situations because they were always grayed out. I got halfway through the game before I even knew cassia could cast anything other than officer skills due to the seize the moment bug. After respeccing out of it though I tried my navigator and well the skills did nothing. The only skill I could get to work was the initial one you get, the rest did nothing but leave a shiny globe on the field. I had to restart again last night because all aoes stopped working again, npcs were attacking randomly out of turn and again on there turn. I would loose complete control and the fight would go to some auto fight where melee without a gun would start shooting at people. Sadly I can't use grenades, psyker powers or navigator that are aoes. I mean it was already an issue where certain areas seem to not allow aoe use at all but hard to confirm if intended in that spot or game bug. Of course they stop working all together it becomes obvious.
Batailleuse 12 Des 2023 @ 8:57am 
Diposting pertama kali oleh Zarquon:
Diposting pertama kali oleh Razzen:
What build and how?

A youtube vid was posted earlier in thread. in that example you need 2x officers master tacticans (with santic psyker). They spam resolve increasing abilities (air of authority and emperors voice with all the relevant talents) and extra turns to get a huge amount of momentum. a turn or two later all that momentum translates to a lot of Tactical advantage (master tact special ability) which when activated gives 200-400% extra damage on their next attack.

That's how all these people are saying "i can do 1000 damage on turn two with my psyker". They fail to mention it required an extra officer dedicating their turns to getting this effect for your psyker, 8+ character turns (not game turns), would be just as effective with any other (non-psyker) attack and only works once (you still keep half the tact adv and can generate more, but it isn't something you can do all the time).

actually you do not lose that buff on psyker spells, so ... you can start with 20-25x4%stack of damage on turn one.

and cast ... say pyro flame for one ap and one shot everyone, one by one. if you want to.

but yeah that strategy to use 2 leader/tactician with sanctic WotE spam and giving free turn technically works for anyone.

you can do that on cassia, she also delete everything with hold my gaze for 1ap, and she scales wwaaaaay beyond your MC psyker because every free turn/full turn is +5will (mini) you can get +10 with another item.

does not work as well with anyone using an actual weapon to hit,

Technically speaking you could reach the same effect just playing 6 operatives with all the perks to get fast fast Exploit, the whole map would start with like 20-30 stacks, and you can just one shot everything regardless.

Especially in act 4 where there is a unique item broken for Psyker that gives you PSY rating free attacks on turn 1.

so play an operative/psy with 5 operatives some sort of heavy bolter or sniper ... and just delete the map on turn one with no efforts.

now i can make a stupid YT video, i'm psyker.operative i clean maps on turn 1. because i'm carried by exploit stacking and a SINGLE abusively broken item for sniper style gameplay.
Cryomancer 12 Des 2023 @ 9:19am 
Diposting pertama kali oleh BingusDingus:
I take it you didn't play very far, yes they're very weak at the start, but spellcasters are weak asf at the start in every rpg..

Again, you din't read and saw my screenshot with PR = 5 out of combat.

My point is that psyker i completely different than other games, different than lore, and different than tabletop games.

As for spellcasters in other games, I'm playing PF:WoTR at moment and at low level, I can grease, put enemies to sleep, hold person in a place,

Here is psyker in other games

https://youtu.be/COX5cq9Nzhw

https://youtu.be/5Ay9ZPxgs40
Entaris 12 Des 2023 @ 1:25pm 
Diposting pertama kali oleh C4MP3R:
From Dark Heresy TT game. The most iconic stuff :

  • Telekinesis? Non existent. It is great in TT as has force bolt, catch projectiles Neo style, force fields and so on

I miss my TK Mind-knife :/

Also, why are we starting Psy Rating 0 as SANCTIONED Psykers?

On top of having no starting XP package to buy talents, meaning half the equations for Psy effects turns up a fat Goose Egg (Zero)
Cryomancer 12 Des 2023 @ 1:29pm 
Diposting pertama kali oleh Entaris:
Diposting pertama kali oleh C4MP3R:
From Dark Heresy TT game. The most iconic stuff :

  • Telekinesis? Non existent. It is great in TT as has force bolt, catch projectiles Neo style, force fields and so on

I miss my TK Mind-knife :/

Also, why are we starting Psy Rating 0 as SANCTIONED Psykers?

On top of having no starting XP package to buy talents, meaning half the equations for Psy effects turns up a fat Goose Egg (Zero)

Yep. The empire would probably sacrifice someone with pr = 0 to the golden throne.
ChompyRiley 12 Des 2023 @ 3:19pm 
Diposting pertama kali oleh Entaris:
Diposting pertama kali oleh C4MP3R:
From Dark Heresy TT game. The most iconic stuff :

  • Telekinesis? Non existent. It is great in TT as has force bolt, catch projectiles Neo style, force fields and so on

I miss my TK Mind-knife :/

Also, why are we starting Psy Rating 0 as SANCTIONED Psykers?

On top of having no starting XP package to buy talents, meaning half the equations for Psy effects turns up a fat Goose Egg (Zero)
That did seem a little odd to me. I'm not deeply entrenched in 40k Lore, but it feels like 'you've been trained and disciplined your whole life for this' would have something slightly more than 'lol nope'
lazytopaz 28 Des 2023 @ 6:10am 
Erm Heinrix when ascended and unlocked pyromancy. Combine that + buffs to psy rating and dmg that it buffs/deals + already crazy damage from assasin... I've managed to *slap* combat servitor for something like 1,2k dmg.
Xan84 28 Des 2023 @ 7:06am 
Diposting pertama kali oleh lazytopaz:
Erm Heinrix when ascended and unlocked pyromancy. Combine that + buffs to psy rating and dmg that it buffs/deals + already crazy damage from assasin... I've managed to *slap* combat servitor for something like 1,2k dmg.

I don't know how many people are complaining that you can't make a working character with psycher and more about missing spells as well as effects.
Elizabello 28 Des 2023 @ 7:08am 
If you build right - i dont know what is more powerful then Idira tbh. Gets an item very early in chapter 2 that lets her stack psy rating. Never had a fight extend beyond round 3 and the highest rating i got with just that item was 14(from 5). You can imagine the damage. Pain channeling does 1k plus damage regulary. Idira killed a 14k boss in 2 rounds.
Neoz 28 Des 2023 @ 7:12am 
Diposting pertama kali oleh Elizabello:
If you build right - i dont know what is more powerful then Idira tbh. Gets an item very early in chapter 2 that lets her stack psy rating. Never had a fight extend beyond round 3 and the highest rating i got with just that item was 14(from 5). You can imagine the damage. Pain channeling does 1k plus damage regulary. Idira killed a 14k boss in 2 rounds.

thats an item, not the psyker abilities themselves.

Psykers as offensive caster are a big let down, both visually and mechanically. I wanted to see my psyker shooting gouts of flame, molten energy and calling up storms of ash and fire, or blasting enemies with force lightning, melting them from the inside with blood etc.
Elizabello 28 Des 2023 @ 7:23am 
Diposting pertama kali oleh rorek55:
Diposting pertama kali oleh Elizabello:
If you build right - i dont know what is more powerful then Idira tbh. Gets an item very early in chapter 2 that lets her stack psy rating. Never had a fight extend beyond round 3 and the highest rating i got with just that item was 14(from 5). You can imagine the damage. Pain channeling does 1k plus damage regulary. Idira killed a 14k boss in 2 rounds.

thats an item, not the psyker abilities themselves.

Psykers as offensive caster are a big let down, both visually and mechanically. I wanted to see my psyker shooting gouts of flame, molten energy and calling up storms of ash and fire, or blasting enemies with force lightning, melting them from the inside with blood etc.

Psyker is gear dependant until psalms of heroes is fixed(doesnt work right now). Dont find your argument that its an item very persuasive. Most psyker builds are tied to Psy levels. Most of +psy levels exist as gear. Same as upgrading your weapons instead of running with basic plasma pistol. As for psyker ability animations - i personally quite enjoy the lightning. Other then that - yes animations are lackluster. But psyker a trash and a nerf? Plain out wrong.
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Tanggal Diposting: 11 Des 2023 @ 12:44am
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