Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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Timmy Dec 10, 2023 @ 9:52pm
This game really needs to explain what you're suppose to do...
I got to the Aurora fight the second one and it's not clear at all what you're suppose to do. 4 of my teammates died right away and Aurora kept blowing up ships afterwards I tried getting in one but theres no prompt. First time playing a crpg where I've had to look up how to do a boss fight they should've done a better job on boss fights.
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Showing 1-15 of 20 comments
Daliena Dec 10, 2023 @ 9:58pm 
They do warn you when you fight the Chaos Spawn in the prologue, via tutorials, that some enemies you are gonna want to right click and read what they do.
Imperialist Dec 10, 2023 @ 10:00pm 
There is no special mechanic to this fight. You kill him, and any cultists that spawn during the fight. Tbh, i had more trouble with the sharpshooter on the ledge than Aurora himself. The boss fight is fine, and might be easier than the first "Aurora" fight since its pretty straightforward. you arent supposed to try to get in a ship...you are supposed to kill him.
Timmy Dec 10, 2023 @ 10:05pm 
Originally posted by Imperialist:
There is no special mechanic to this fight. You kill him, and any cultists that spawn during the fight. Tbh, i had more trouble with the sharpshooter on the ledge than Aurora himself. The boss fight is fine, and might be easier than the first "Aurora" fight since its pretty straightforward. you arent supposed to try to get in a ship...you are supposed to kill him.

Ya the boss fight is really stupid they do understand people play video games for fun right? A sniper dealing 50 damage per shot and a space marine is not fun.
.//slayer Dec 10, 2023 @ 10:08pm 
Originally posted by Timmy:
Originally posted by Imperialist:
There is no special mechanic to this fight. You kill him, and any cultists that spawn during the fight. Tbh, i had more trouble with the sharpshooter on the ledge than Aurora himself. The boss fight is fine, and might be easier than the first "Aurora" fight since its pretty straightforward. you arent supposed to try to get in a ship...you are supposed to kill him.

Ya the boss fight is really stupid they do understand people play video games for fun right? A sniper dealing 50 damage per shot and a space marine is not fun.

Turn down the difficulty?

For some of us, challenge is fun.
Last edited by .//slayer; Dec 10, 2023 @ 10:08pm
Shadowkire Dec 10, 2023 @ 10:13pm 
If you are getting that wrecked in the fight you have 2 options:
1. Turn down the difficulty
2. Get filtered
Timmy Dec 10, 2023 @ 10:14pm 
Originally posted by .//slayer:
Originally posted by Timmy:

Ya the boss fight is really stupid they do understand people play video games for fun right? A sniper dealing 50 damage per shot and a space marine is not fun.

Turn down the difficulty?

For some of us, challenge is fun.

I'm one above normal theres a challenge and there's being unfair. I should not have to lower the difficulty because the developers don't understand how to make a boss fight.
Daliena Dec 10, 2023 @ 10:15pm 
Originally posted by Timmy:
Originally posted by .//slayer:

Turn down the difficulty?

For some of us, challenge is fun.

I'm one above normal theres a challenge and there's being unfair. I should not have to lower the difficulty because the developers don't understand how to make a boss fight.

I've beaten Aurora twice on that difficulty level. A bit rough at times, but hardly impossible.
Balekai Dec 10, 2023 @ 10:23pm 
Originally posted by .//slayer:
Originally posted by Timmy:

Ya the boss fight is really stupid they do understand people play video games for fun right? A sniper dealing 50 damage per shot and a space marine is not fun.

Turn down the difficulty?

For some of us, challenge is fun.

Regardless, it's thematic. It's a damn Chaos Marine Champion!! :D :D

The mechanics of the fight are that you want to bring him down in about 2-4 turns before he starts destroying shuttles. The best way to kill him quickly (and you should just focus on him), is to seriously debuff him with Idira a debuff psyker build. Expose Weakness+Weak Soul, Weak Mind talent upgrade to get his Willpower resist down. Then Lidless Eye stun him with Cassia + extra turns (if you can get another Leader like your MC even better). In combination with stripping his deflection if you can. Sensory Deprivation debuff ability which blinds and can easily lower various characteristics by 40-60 points etc etc etc.

Then have Bolter heavy Argenta burst build him down and melee are hopefully tanky enough to take a few hits from him (which if you are debuffing properly they should). Abelard should have Taunt by this point as well. Still hard though especially on top difficulties. :p
Timmy Dec 10, 2023 @ 10:27pm 
Originally posted by Daliena:
Originally posted by Timmy:

I'm one above normal theres a challenge and there's being unfair. I should not have to lower the difficulty because the developers don't understand how to make a boss fight.

I've beaten Aurora twice on that difficulty level. A bit rough at times, but hardly impossible.

Never said it was impossible I said it was unfair. It's clear they didn't think out the encounter from a players perspective.
Balekai Dec 10, 2023 @ 10:32pm 
Originally posted by Timmy:
Originally posted by Daliena:

I've beaten Aurora twice on that difficulty level. A bit rough at times, but hardly impossible.

Never said it was impossible I said it was unfair. It's clear they didn't think out the encounter from a players perspective.

They have trust me. This type of topic is not new. It started like day 3 of Beta and those are are still around in that Playtest forum (and this one). Dozens if not hundreds of pages of advice and argument on it... encounter hasn't changed. :p
Timmy Dec 10, 2023 @ 10:37pm 
Originally posted by Balekai:
Originally posted by Timmy:

Never said it was impossible I said it was unfair. It's clear they didn't think out the encounter from a players perspective.

They have trust me. This type of topic is not new. It started like day 3 of Beta and those are are still around in that Playtest forum (and this one). Dozens if not hundreds of pages of advice and argument on it... encounter hasn't changed. :p

That says a lot about the developers if they just ignored what people were saying in the beta. :lunar2019deadpanpig:
=][=Alduran=][= Dec 10, 2023 @ 10:55pm 
The trick is to spread out your team for the first round. This heavy Bolter is no joke. So those toons with not that good dodge as far back as possible and behind full cover, so that not more than one of your toons gets hit by the first salvo.
I skilled my Abelard as tank with taunt and every deflection and armor skill there is, and positioned him right up to the enemy so he would be targeted first. And it did work out. First salvo he lost nearly half hp but then it was my turn buffing the hell out of him and taunting everything but the sniper and with the rest of the team I massacred them.
My MC is a Ministorum Priest Warrior with "Shield of Faith" and "Flensing Faith", so my 4x WP bonus % is added to armor and 2x WP bonus is added to dmg and 6x WP bonus % to penetration.
He had 60 WP in the fight and with him I shredded the space marine. Did around 15 to 25 dmg each hit with his chainsword and handflamer.
He is also a chainsword expert with +4 to minimum dmg I think. So he is my Demon/Xenos killer.
Arden Dec 10, 2023 @ 11:53pm 
Debuff him with -20 weapon/ballistic skill from Idira (inflict despair) and another -20 from Pascal (machine spirit banishment) and eye of oblivion from Cassia for at least -12. Buff with voice of the emperor+shield of faith from Heinrix and put some beefy melee in front of him while your team is spread. At this point he can't really do anything to you. Stack analyze enemy with Pascal and Idira and tactical knowlegde and burst him on the 2nd and 3rd turn while debuffed with expose weakness and dismantling attack.

The sniper can be ignored because you have tons of armor buffs and he can't kill any of your team in a single shot even with crits. The tricky part is to get good rng so that the chaos marine moves after at least 2-3 of your team mates. If he moves first you will likely lose at least 1 companion depending on your difficulty settings.
Neoz Dec 10, 2023 @ 11:55pm 
The CSM fight was annoying, its the first true combat test, but it also can be really unfair RNG wise. I fought him several times testing out strats, and a few of those times, they would get first turn, move, burst with the heavy bolter and absolutely obliterate 2 of my characters on average. Man.
Okim Dec 11, 2023 @ 12:24am 
I've sniped the marine from afar and used quite a bit of psi powers on it. Your starting psyker by that time with proper buffs can tear off 30-45 hit points each round. And she always hits with her powers. Especially cruel is her staff attack that insta-gibs all low-level cultists that keep spawning there.

Cultist Sniper was indeed a much more annoying threat in that fight. However - killing Aurora wipes out all other cultists, so you can just focus on CSM and ignore the rest.

Plasma and grenades also work well on that monster, btw.
Last edited by Okim; Dec 11, 2023 @ 12:24am
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Date Posted: Dec 10, 2023 @ 9:52pm
Posts: 20