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smoothly whereas in Pathfinder i was spending lots of time and stress to level up my party.
They're not really comparable. The tabletop Rogue Trader has a completely different levelling system:
Only 8 ranks and a single archetype per character
Each rank gives you a list of available skill and talent unlocks - you then spend XP points on purchasing each one individually, and can purchase unlocks from previous ranks at any point. No distinction made between talents and abilities (and there are no active abilities in the TT, only psyker powers and navigator powers)
I've played lots of RT and I found the system here confusing at first.
Stop looking for hard numbers and evaluate skills based on their formula and your character. What does it matter if two skills do 10 damage, if one will scale +10 over the next 10 levels but the other will scale +0? Hard numbers are a trap in the game.
None of the formulas are difficult either.
The warhammer 40K roleplay system doesn't have levels. It's an XP buy system. Every talent has an XP cost and you just take them anytime you want (or usually when you are resting, to get a sense of roleplay).
The xp you spent will make your rank (to determine which ability you can buy), for example to get to rank 2, you need to spend 7000 xp. The first career has 8 ranks (which is very long to max).
So instead of letting people get they perks when they want, they did some odd quick level system that forces you to pick certain talents as soon as you get the xp for them and called that levels.
Oddly enough the first archetype is the first rank of rogue trader (because that's about how much talents and characteristics you need to advance to get to rank 2).
However, the home planet and base class matters a LOT.
New people haven't got a clue what they want.
Before Baldur's was released people were in the forums planning their multiclass builds. Which is insane. Of course, after the game was released it was restart central.
The same idea is what you see going on here.
New to Owlcat, new to this game, new to this genre, new to reading, new to...
That just makes matters worse.
Chaos.
... is the only true answer!
While I appreciate the attempt at humour and the response. The OP is right the levelling up system is unnecessarily obtuse. I don't know much about W40k, but have come from Pathfinder. This could have been presented in a more user friendly manner.
This is the big issue. There's no reason to be opaque or assume everyone knows the TT rules and roles.