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That's the thing if the rpg is really really good you got sucked into the game and get pretty in depth in the game even if it is just a game, phew few rare game got me into such a thing.
Err how ? spread out between heretical and dogmatic in equal points ? going to make the captain sounds like a raving lunatic with split personalities disorder.
Yeah but again as I said I got sucked into it and also it's one of those 'game of thrones' moment where you thought everyone is invincible and turn out they aren't and they can die.. so make you think really really hard on who to bring during missions.. in fear of such a thing XD.
Although I don't know maybe it is just pre default set in a script or in the quests system if certain things happens x companion is going to die regardless due to that.. make you wonder how many are those built in the game ?