Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Of course me choosing to save people will bite me in the ass, but this is my roleplay, I inadvertently chose the origin where I killed a thousand people by accident, so trying to save people regardless kinda fits anyway. If I find out the cost are greater than I thought I'll go back to that save and wipe out the planet!
The problem is you're on a pretty strict timer, as Exterminatus has to happen -before- the planet is too far gone, or it's largely pointless to even try anymore. To paraphrase from a book, "trying to commit Exterminatus on a Daemon World is at best pointless as the world is too far into the Warp to be affected, and at worst counterproductive - the last thing you want to do is give the residents new ideas."
So if you stop to save people, well.. Your window for a successful bombardment closed.
I've only gotten up to finishing on Footfall for the first round so far in release (keep rerolling, blegh me), but there's been no real serious effect to it. Mentions of suicides, and for a while you get slapped with a -5 Willpower debuff, but nothing worse.
Does it have any long lasting ramifications beyond alignment points?
I've heard if you stride through the flames your faith in the Emperor purges an unwelcome visitor from your mind permanently, is that true?
♥♥♥♥♥♥♥♥♥ I would love to know that.... althought you know that voice in your head is chaos / tzeentch at this point.... so anything that pisses it off is good so its kinda like a radar.
It goes away at some point, not exactly sure when, but my character who finished up on Footfall for now and went to Janus doesn't have it. I'll try and pay attention to exactly when it drops next time I'm running around.
The reactor was lost tech = priceless.
Sister Argenta wanted to save as many Righteous people as possible.
Heinrix' words made me decide however.
The people there would face a fate far worse than death. Being feasted on by chaos = their eternal souls lost to hellish warp daemons.
Also, having countless corrupted cultists potentially survive (underground shelters)
Chaos is like a cancerous tumour, it has to be removed before it spreads.
I regret the decision as the Electro-priests of the reactor were so grateful for saving them (and the reactor), only to be forced to bomb it later. It was a terrible decision, but the best one
Yes. If you tell Kunrad to go to hell in the warrant chamber, he puts a minor daemon into you. If you go full dogmatic and walk through the flames, the miracle Big E tosses you also fries your new backseater crispy and it will be gone and not provide any commentary from then on. Also the visitor on the bridge after the bossfight has an amusing reaction if that happens. As in, it sees you just got touched by the Emperor and has a very brief OH ♥♥♥♥! moment.
Please don't spread dumb political ideas in gaming threads. Tough decisions are tough, having to do something difficult isn't fascism.
Anyways, on topic. I opted for the reactor. Los Tech is just too important to throw away, and ultimately human souls are so pitiful the inquisitor mentions that the "Eternal torment" that people won't happen as humans just aren't as cognizant of the warp after death (Unlike the Eldar, who are fully aware that they are being eaten by demons in the warp and really don't like the feeling.)
The world itself is already damned, and blowing up the reactor isn't even something you can know will even work. Then saving any meaningful amount of people just won't happen along with the risks of bringing large amounts of cultists on board your ship that is already having a cultist issue.
The only other though concern is if one really ever wishes to go against what a member of the inquisition wants, even if they are not an inquisitor themselves.
Well the theme of war hammer 40 K is , grim-dark so it had to be in around that particular area of the neighborhood of whatever choice you make is just going to cost you one thing or the other , there is no sweet 100% victory and 100% right choice to please everyone.
There is always someone that is displeased or unhappy with your decisions.
Also, there's a host of things you can do that embrace the ideas of the Imperium being a fascist entity but blowing up a soon to be Daemon World is not one of them.
The Imperium of Man lacks a common currency, unified legal system, unified political control, in fact common standards of any sort- it bears zero resemblance to any modern system of government, fascism included.