Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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6Sinclair Dec 9, 2023 @ 2:10pm
1
"No line of sight"
I'm not sure who made the code to determine line of sight but when im standing next to a waist high railing, overlooking a courtyard with nothing between the opponent and I, I can see them. The amount of times i get hit with "No line of sight to target" when the enemy model is physically sitting there in the open is wild.
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Showing 1-8 of 8 comments
MountainSun Dec 10, 2023 @ 6:20pm 
Exactly my thought! There are many shooting encounters in this game, and most of the time I cannot utilize any environment or obstetrical. It makes tactics very restricted.
Flavalicious Dec 10, 2023 @ 6:25pm 
Yea.

Then you move behind a completely blown up, massive shuttle and get shot through it by someone on the same level of ground as you 🤣
6Sinclair Dec 10, 2023 @ 11:02pm 
Originally posted by Khorvale:
Yeah that waist-high railing is completely obscuring anything going below it
I dont think you know how eyes work but thats okay, you're trying and thats important.
darktoto Dec 10, 2023 @ 11:12pm 
Yeah i agree actually , could have used more cover and a better line of sight system
Neoz Dec 10, 2023 @ 11:51pm 
The line of sight system is pretty terrible. half the time, enemy AI can shoot me through full cover/LoS blocking cover (I can't shoot them or burst fire them from where I am at). And if that's not frustrating enough, varied heights break that even more.
jamespark1212 Dec 10, 2023 @ 11:55pm 
you literally have a vantage point to shoot downwards towards the enemy, from superior position, but a little safety rail around the area blocks your aim.....
Helldiver Dec 10, 2023 @ 11:56pm 
Try using a flamer up a flight of stairs...

It's the same Unity turn based, target based plugin/system several other games have used.

Solasta, Mordheim, Necromunda, Pathfinder, all these games made in Unity suffer the same problem.

If it's not Line of Sight, it's "There is no path to move there" crap causing you to lose turns and get characters killed.

It's like their lead programmer refuses to write their own target detection system and continues to use the raycast/location scan system that's outdated and buggy.
Rhapsody Dec 10, 2023 @ 11:57pm 
Fortunately you can preview lines of sight on enemies. Unfortunately there's no such display on your allies, so you need to test the hologram system each time you want to buff up someone after moving.

Originally posted by Helldiver:
If it's not Line of Sight, it's "There is no path to move there" crap causing you to lose turns and get characters killed.

Yeah, that problem is more severe one IMO.
Last edited by Rhapsody; Dec 10, 2023 @ 11:58pm
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Showing 1-8 of 8 comments
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Date Posted: Dec 9, 2023 @ 2:10pm
Posts: 8