Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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ViciousShark Dec 9, 2023 @ 11:39am
Allow for free respecs
A huge QoL is free resets, taking critical resources to respec makes the game somewhat dull given one large part of the game is experimenting with builds
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Showing 1-15 of 52 comments
Vano47 Dec 9, 2023 @ 11:47am 
But respec is free, isn't it? I respeced as soon as I saw the option, just to try it, and I don't think I spent anything
Drake Dec 9, 2023 @ 11:53am 
Originally posted by Vano47:
But respec is free, isn't it? I respeced as soon as I saw the option, just to try it, and I don't think I spent anything

The first one is free, after that it costs you.

And no experimenting with builds in one single playthrough is not a large part of the game... this is not an mmo.

A large part of the game is going for one build that you develop over time. You're not supposed to go from psyker to warrior to buffer in a single playthrough, that's not how roleplay works...
Morgian Dec 9, 2023 @ 12:01pm 
Anyway, you can correct some mistakes later, if not all the time.
Pheace Dec 10, 2023 @ 4:23am 
What exactly is the cost of respeccing? I noticed there was one, which is... why I haven't even chosen to spec my characters beyond lvl3 atm despite almost finishing the first system.

It looked like it was 1 of the profit things but I have no clue what the weight of those is. Are they hard to come by or will it be easily compensated?
Last edited by Pheace; Dec 10, 2023 @ 4:24am
Lalaboompoo Dec 14, 2023 @ 8:49pm 
Originally posted by Pheace:
What exactly is the cost of respeccing? I noticed there was one, which is... why I haven't even chosen to spec my characters beyond lvl3 atm despite almost finishing the first system.

It looked like it was 1 of the profit things but I have no clue what the weight of those is. Are they hard to come by or will it be easily compensated?

The way currency works in this game is that instead of having money that you buy and sell things with, you have profit factor. You can receive items from faction leaders based on how much profit factor you have, I believe it goes up to 80 in terms of rewards you can claim. But it is limited in how much you can get, this results in a fun little problem where you can infinitely use a resource you cannot infinitely obtain, and can permanently lock you out of rewards if you use too many, like the time you give 3 to a random noble woman for her hat shop without knowing the cost beforehand. Personally, I would say the system could use some adjustments as its not fun to be locked into using builds that don't work very well for fear of making a new equally bad build, making it safer to just google builds instead of experimenting. Also the price of respec increases with each use, so be mindful of this limitation when respeccing. That is all.
RavenHeresy Dec 14, 2023 @ 8:58pm 
since no one mentioned it here yet... toybox work flawlessly for free respecs,
Helios Dec 14, 2023 @ 9:04pm 
Where is the toybox?
Lalaboompoo Dec 14, 2023 @ 9:13pm 
Originally posted by Helios:
Where is the toybox?

its a mod, https://www.nexusmods.com/warhammer40kroguetrader/mods/1
personally not a fan but I can see it being a useful tool
Macky509 Dec 14, 2023 @ 9:15pm 
Or give us a character builder and for god sakes let us change our name. Also put mission markers on the map and let us see all the sectors of a location on the map. Also fix all the bugs from chapter 3 on so the game is playable
Helios Dec 14, 2023 @ 9:25pm 
Originally posted by Lalaboompoo:
Originally posted by Helios:
Where is the toybox?

its a mod, https://www.nexusmods.com/warhammer40kroguetrader/mods/1
personally not a fan but I can see it being a useful tool

Thank you very much I have already spent too much money for 3 respecs needed..
IDDQD Dec 14, 2023 @ 10:15pm 
Originally posted by RavenHeresy:
since no one mentioned it here yet... toybox work flawlessly for free respecs,
The point of the discussion is the game's design, not workarounds. Also, there are no mods on consoles.
Butcher Dec 14, 2023 @ 10:22pm 
Originally posted by IDDQD:
Originally posted by RavenHeresy:
since no one mentioned it here yet... toybox work flawlessly for free respecs,
The point of the discussion is the game's design, not workarounds. Also, there are no mods on consoles.
Game design encourages you to stick with your decisions rather than respeccing every fight. You have to calculate your build in the head or on the paper.

You picking your talents randomly or what? Why do you need so much respects, given that first 1-3 are free?
Lalaboompoo Dec 14, 2023 @ 10:30pm 
Originally posted by Butcher:
Originally posted by IDDQD:
The point of the discussion is the game's design, not workarounds. Also, there are no mods on consoles.
Game design encourages you to stick with your decisions rather than respeccing every fight. You have to calculate your build in the head or on the paper.

You picking your talents randomly or what? Why do you need so much respects, given that first 1-3 are free?

there are 9 companions, several of which have abilities entirely unique to them. As well as 10 archetypes many of which also have their own unique mechanics and strategies. From the arch militant focusing on building versatility, to yrilet wanting to always have an extra skill point at the end of the turn for her sniper shot, to assassin directionals and so on. There are a gigantic amount of abilities and talents that make it very easy to make a bad build if you dont pick the right ones accordingly, you wont know which ones to pick without experience using them. A lot of people dont plan their build right from when they start the game and prefer to learn as they go.
Butcher Dec 14, 2023 @ 10:36pm 
Originally posted by Lalaboompoo:
Originally posted by Butcher:
Game design encourages you to stick with your decisions rather than respeccing every fight. You have to calculate your build in the head or on the paper.

You picking your talents randomly or what? Why do you need so much respects, given that first 1-3 are free?

there are 9 companions, several of which have abilities entirely unique to them. As well as 10 archetypes many of which also have their own unique mechanics and strategies. From the arch militant focusing on building versatility, to yrilet wanting to always have an extra skill point at the end of the turn for her sniper shot, to assassin directionals and so on. There are a gigantic amount of abilities and talents that make it very easy to make a bad build if you dont pick the right ones accordingly, you wont know which ones to pick without experience using them. A lot of people dont plan their build right from when they start the game and prefer to learn as they go.
I don't plan it either. I just pick the best ones out of possible ones. There is always ability that is juicier than the rest.

I give you example. Dude wears heavy armor - he likely shouldn't take "Nimble" because of damage reduction. Seems logical enough?

Navigator has low base health, nearly first pick should be the one that calculates your hp on wisdom, which makes her tank fatass.

For abilities, I take those that:
1)Can benefit me most times, rather than being situational
2)Preferably last until the end of combat
3)Give you benefits rather than sidegrades

So far I don't need to respect. I do send up to 30-50 minutes on level up screen though
Myth Alric Dec 14, 2023 @ 10:46pm 
You get the first 3 for free. I believe they have mentioned that they were looking into changing it, so the first one for each character would be free. That seems a fine enough fix. You shouldn't be retraining every level.
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Date Posted: Dec 9, 2023 @ 11:39am
Posts: 52