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报告翻译问题
Well, lucky for you, there's a simple solution.
I loved it myself, was the first game I can remember deliberately working my way through every single difficulty and finishing everything with the best possible scores. (Though I had the Playstation version, the PC port was ♥♥♥♥♥♥♥ awful.)
Dark Heresy next.
You do you, but i think it wasn't decent at all, i hated it even before i learned what WH40k was, it was terrible gameplay-wise and story didn't make much sense. I mean 2 years after it Republic Commando was released and it would be rude to even compare them.
40k games don't let us play as xenos very often because people generally don't want that. Most people are happy to play as a human or a space marine, so games pick that as a safe and easy option.
There's also very little lore for xenos for devs to go off from. People don't buy xenos minis that often, so GW largely only releases human/space marine-centric books. It also doesn't help that when a 40k author does release a xenos book they're almost always going to get less sales than if they had written yet another space marine book. Hard for devs to even know how to write a xeno a lot of the time.
It's really down to money. Companies don't want to touch xenos much because it's too risky when the 40k community is obviously happy/content with human content.
This is actually untrue :P
Rogue Trader provides for Ork, Drukhari AND Kroot PC characters. (But it goes without saying that none of them can actually be the Rogue Trader character, and as 'sanctioned xenos' they are technically property of whoever was the Rogue Trader PC. Thus would not work for being the title character.)
Dark Eldar*. Don't encourage GW's retarded copyright names.
Go play Mechanicus then, it's a game that you play as the Adeptus Mechanicus. As for Necrons, yeah a game like that would never work. Most of the Necrons are just mindless machines at this point, the only ones that aren't basically space terminators are the dynasty overlords and some other special cases. Guess what? GW will NOT let people use those characters since it would have all sorts of lore ramifications. Why do you think most 40k games are about ♥♥♥♥ off in the middle of no where using new characters or only mentioning ones that are established in lore? Because GW wants games made to be considered cannon and that no one will get confused about lore due to inaccuracies between a video game and the broader hobby as a whole.
Stomp da Humies!
The main character will be either a human, RT, Inquisitor, Guardsman/Commissar or Space Marine.
Firewarrior let you play as the Tau. Dawn of War and Dawn of War 2 had campaigns for a bunch of xenos races, total warhammer, also, lets you play as a multitude of races. Blood bowl, equally, lets you play across multiple races, then you have the new ork wacky races battle-car game.
Space marines and the imperium are, defacto, the most popular faction. So they get the most media attention. They have the most stories to tell, and its where the most money comes in so guess who gets the most screen time.
Ive had a hankering for galactic conquest so ive been playing Planetary Annihilation, I knew there was another game out there that had a similar style campaign but I just couldnt remember what it was.
Thankkkkk youuuuuu
gw barely cares about warhammer as a whole, the only reason they haven't killed off literally everything other than one model that you pay 1000 dollars for is because marketing told them it was a bad idea. look at the millions of terrible dogsheet rip offs of other games thant constantly come out and it's just civ 4 with a 40k coat of paint.
there is never ever going to be another story driven warhammer game where you don't play as the simplest to write most boring objectively worst faction and anyone who says anything differently is shooting that copium straight into their veins.