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WotR is a good example of this.
I wouldn't mind if they would cut all subclasses and just leave core one's and mythic paths.
That is actually a legitimate complaint, no one wants peasants in their privilege club.
Yeah, it's the gatekeepers who are by far the more obnoxious people on top of thinking they're special and thus deserve special treatment because they like 'cultured' things that they only believe is good because no one else likes it as much.
Because, obviously, only refined super sayian senses can pick out the true GOTY and everyone else just doesn't get it.
As an apt comparison, FF14 in ARR had... multiple rolling paragraphs in dialogue for almost everything. It made sense for two know-it-all characters but not anyone else in any other situation. But in later expansions the writing is far more condensed and conveys the meaning precisely and quickly, Except the two know-it-alls who still have a habit of flowery speech or unnecessary explanations but even then they convey that trait without 10 back to back paragraphs of dialogue.
Even just changing how to present and flow the text, dialogue and emotes can improve the experience for the player.
BG3 is casual-fire tho, appealing with horny characters, simple dialogue and generic builds.
I'm sorry, I can't take any Larian fanboy seriously tbh.
Anyway, it is sad that there's a lot of people who struggle with reading more than a paragraph before they have to switch off and murder-hobo something with their sex drives.
I agree and get what you're saying, but if this is your argument you must be utterly new to 40k and likely have never read a novel, short story, or lore tidbit from the setting.
BG3 is just very streamlined, for a general audience, and comes accross as dumbed down for it.
It is the difference between mass appeal and genre defining kino. Mass appeal gives you the MCU, RoP and the Star Wars sequels. GD kino gives you the foundational works and established clientele, that devs later betray for mass appeal.
>muh voiced narrator!!!
Wow you 'people' are pathetic
Yeah I hated that narrator. I didn't need some omnipresent character following me around describing everything I see.
I am not sure you understand it. RPG is basically a maths game.
I was right after all.