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Is THAT why FF suddenly dropped the 40k license? I never understood why they jus tup and quit within a year of releasing DH 2nd edition.
Man, who knows how awesome things could have been had they continued that? They were on to a really cool semi-freeform character creation system with Black Crusade, I would have loved to see it expanded.
FF dropped the license because they were offered the Star Wars license. And when the 40K renewal came up, GW gave Fantasy Flight a "them or us" ultimatum.
Given at the time, Star Wars was still by far the hugest license one could work with, it wasn't a hard choice for them to make.
WAAAAAY too early to be saying what mechanics "won't" be implemented in game from the alpha. Unless you have a quote from the Devs saying something won't be in the game from the Discord, this is pure spitballing.
I mean, there is no UI space currently set up for it. It's not hard to determine it's unlikely to be a system as you would see in the tabletop. The game heavily involves massive sources of corruption and insanity. Most parties, if we were following the tabletop, would already be horribly mutated and insane by the point in the story I've reached. They may include something like a background count based on story decision and give you different dialogue or paths depending on where your count is, but I don't see it being something involved in combat or environment.
No, actually that's way too simple a statement to refute. All it needs is a distinct slot in the character sheet. And Owlcat has added mechanics from Alpha to Beta before. Unless Owlcat has said, "We're not doing 'x' from the game." Or "we're implementing it differently from the tabletop," speculating is pointless.
Well, lets look at past games shall we. In the Wrath Alpha it's version of the corruption mechanic and ui elements were already in play. In this Alpha, they are not. I'm not talking about slight changes to the math or additions like Wrath had, this alpha simply lacks the ui in it's entirety. Is it possible they may add something in the future? Sure. But it's like saying it's possible they may add real time combat in the future and I would give the same response to those people. The game's UI _AT THIS MOMENT_ does not have elements in place to facilitate that request and if it was a priority of the system like Wrath's corruption mechanic was it would definitely be included and tested during the alpha.
Ask on the Discord? Sure.
Speculate here? Dubious value. Assert it won't be, without anything from the Devs saying that's the case? Muddying the water in the extreme.
The Wrath Alpha had nothing of the Crusade system. Nothing in the UI of that entire mechanic. It arrived with the Beta. The "corruption" mechanic you speak of was literally part of the rest system and used rest mechanics already in Kingmaker with minor modification. The comparability is nil.
Now, if you're concerned this isn't in the game and think it should be, ask on the Discord what the intentions are. But speculating, or telling people it won't be, with no evidence, is pointless.
Are you seriously making the argument that something like Corruption would be a system that would come into play in later chapters like crusade did in Wrath? Are you serious or just being stubborn?
Can you show us the internal working schedule of Owlcat and state of all gameplay systems? You act like you have it so we would like to see it too, thanks. :-)