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So heres a ctrl c ctrl v from what I wrote before
Primary:
Assualt rifles: Union (needs crit+overkill)
Shotguns: Predator, Izhma(just use goliaths if you want shotguns)(need cirts+optional beserker)
LMGS: KSP light machine gun(optional beserker)
Snipers: Contracter(still insanly OP if you can aim(needs beskerker+optional crits)), rattlesnake
Akimbo Pistols: Stryk 19c(needs crit+optional beserker)
Akimbo SMG's: Krincov(needs crits+beserker)
Akimbo shotguns: goliaths(needs crits+optional beserker) and please for the love of god dont use the grimms they are trash compared to the goliaths
Speical: crossbow(if your in 2016) Microgun(needs crits+beserker)
Secondary:
Pistol: 5/7 ap(mainly used for shields) parabellum/bronco (just dont use pistols)
Submachine guns(mainly for dozers) Krincov, CR 805B
Speical: compact 40MM, comando 101, saw(only used if you have a gun like an lmg which can kill all units and want to use it)
Shotguns:Judge(HE or DB) Grimm (DB) (still insanly over powered and can stun the entire map with like 4 shots)
TLDR: KSP light machine gun, Dragon Breath grimm, and contracter are bascially the best
and why wouldn't an lmg work with dodge?
The only weapons I haven't been able to make work -well- with dodge builds are LMGs simply because you can't get good concealment. But apart from that, I've run the vulcan with crit builds before. You have a lot of freedom in that regard.
But you wouldn't want to use it on desktop, it only works in VR because our stability is 100.
In VR it works really well, in fact, it is my main DSOD build, but every time I gave it to a desktop friend, they ditched it after one try.
Huh, you're right, with silencer skills you can bring it down to 24, thanks for the tip!