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Secondly: Nice builds. I've always enjoyed the idea of making builds centered around a character, although I always go Reinfield with Wolf.
It's "bog standard" in how you play it, just with an added safety net in case RNG fails you while moving between cover.
And thanks. I'll be making more for the rest of the heisters too, these are just what I've finished up so far (next up is Sokol). I went with the AK for Wolf since it was added with the Wolf Pack DLC in Payday: The Heist, with the China Puff being added in Payday 2's own Wolf Pack DLC.
I'll keep this mind, though even this site has its limitations. For one, it only seems to work on Chrome and its derivatives - it won't load fully on Firefox (my default browser), and even then it still doesn't have a weapon list.
- Gage Weapon Pack #02
Build: https://pd2builder.netlify.com/?s=000L0110eN1k00101i00d0120-6&p=0&a=6&t=4&d=0Primary Weapon: Brenner-21 Light Machine Gun
Mods: Long Barrel, The Bigger The Better Suppressor, Lion Bipod, Accuracy Boost, LED Combo, Ergo Grip
Secondary Weapon: Bronco .44 Revolver
Mods: Accuracy Boost, Ergo Wooden Grip, Overcompensating Barrel, Slimline Body
Melee: Money Bundle
Tips: This is a Dallas build for people who want something less DLC-heavy, or want to be more active in the fight rather than being semi-passive support. That said, you do miss out on Inspire and Doctor Bags, but you do gain Ammo Bags and Bullet Storm, along with a powerful primary weapon.
- None! Base game only!
Build: https://pd2builder.netlify.com/?s=0-8aR0R00120l00d012100h00&p=1&a=6&t=2&d=0Primary Weapon: KSP 58
Mods: The Bigger The Better Suppressor, Lion Bipod, Accuracy Boost, LED Combo, Plastic Stock
Secondary Weapon: Deagle Pistol
Mods: Monolith Suppressor, Stability Boost, Combined Module, Bling Grip, Extended Magazine, Marksman Sight, Long Barrel
Melee: Tactical Flashlight
Tips: A DLC-less alternative to the earlier Chains build. Use the KSP 58 for most enemies and save the Deagle for taking out snipers or picking off distant specials. I know the Deagle isn't really associated with Chains, but I figure that if he's going to use a pistol at all, it's gonna be a big stonking hand cannon like this one.
Starting off with a redo of the Jiro build that I think gets better use out of Yakuza in a loud build than the old one.
- Yakuza Character Pack
- Gage Ninja Pack
- Cartel Optics Mod Pack
Build: https://pd2builder.netlify.app/?s=0-41G00W50h0010-5d2h40-41K&a=3&t=8&d=0Primary Weapon: Lebensauger .308 Sniper Rifle
Mods: Gedampfter Barrel, Accuracy Boost, 45 Degree Ironsights (not to be confused with the Angled Sight from the Gage Sniper Pack), Stock Optics
Secondary Weapon: Micro Uzi Submachine Gun
Mods: Custom Barrel, The Bigger The Better Suppressor, Concealment Boost, Micro Laser, No Stock
Melee: Shinsakuto Katana
Tips: I'm aware that the Lebensauger doesn't exactly scream "Yakuza" but...it's in the Ninja pack, so there. In any case, turning this into a sniper build using graze and making use of both crits and frenzerker result in a powerful glass cannon build that can kill a LOT of cops if you place your shots carefully. The Micro Uzi can be used to decimate bulldozers up close and the throwing stars are mostly there as a backup in case you're caught reloading or need to stun a charging cloaker. Yakuza doesn't grant any dodge or added armor or health, but does increase your armor regeneration, and this build makes use of that and the Heavy Ballistic Vest as a means of allowing you to move between cover without getting torn apart. That being said, beware of snipers - even on Overkill difficulty they can take you out more or less in one shot. For anybody else playing with somebody running this build, bring doctor bags and Inspire and take care of this guy, because chances are he'll be doing the heavy lifting against the swarms of cops in loud heists.
EDIT:
Have another take on a different character
- AK/CAR Mod Pack
- Gage Mod Courier Pack
- Gage Spec Ops Pack
- Armored Transport Heist DLC
- Scarface Character Pack
Build: https://pd2builder.netlify.app/?s=001e1001Gl0l0010-5961m0-414&p=g&a=3&t=g&d=0Primary Weapon: AK.762 Rifle
Mods: Modern Barrel, The Bigger The Better Suppressor, Concealment Boost, Crabs Rail, LED Combo, AK Plastic Grip, Speed Pull Magazine, Skeletal Stock
Secondary Weapon: Gruber Kurz Pistol
Mods: Champion's Suppressor, +3 Concealment Boost, Laser Grip
Melee: Lumber Lite L2
Tips: Unlike the regular version which takes the version seen in the movie and in Payday 2 and runs with it, this version of Tony is closer to the version seen in the 2006 video game "Scarface: The World is Yours", after he's mellowed out a bit (and kicked his cocaine addiction) from the ordeal of surviving the attempt on his life by Sosa's goons, getting revenge against Sosa, and having to crawl his way back from nothing again. Your main weapon is the AK.762, used at the very end of the aforementioned game, and is the only one of the firearms you're really going to do any fighting with. The Gruber Kurz, the starting pistol in the same game, is mostly used to shoot a cop you want to convert into a joker so that he'll cuff himself, so that way you don't need to worry about slaughtering a would-be convert with your Bloodthirst stacks from a melee attack. You don't have an explosive weapon with which to heal yourself so you'll need to play a bit more carefully, but having jokers gives you a bit more max health as a safety net. The Bulletstorm skill also lets you simulate the "Blind Rage" mechanic from the aforementioned game, which gave you unlimited ammo for a time iirc.