PAYDAY 2

PAYDAY 2

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Crisol Mar 30, 2016 @ 1:58am
Anyone up to test the Big Lobby mod?
I want to test that mod, it changes the lobby from 4 players to 14 and there are some maps i would like to test it on, like Meltdown, The Bomb:Forest, you know, the big ones and see what kind of madness 14 heisters can do in a map
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Showing 1-6 of 6 comments
Hugal Mar 30, 2016 @ 7:45am 
where did you get this?
Crisol Mar 30, 2016 @ 9:09am 
Originally posted by ㋡ Hugal~:
where did you get this?
on GitHub, i've watched some videos and its just insane what 14 players can do in the same map, there was one in wich all the players threw molotovs on the same spot and it looked like a sun on the ground and a dozer walked over it, he died in less than a second
Diawl Mar 30, 2016 @ 11:28am 
I think there's quite a few pubs playing it, you should be able to just make or join a public lobby. It's a pretty damn cool mod, I'm really surprised it's even possible, and the desync and loading times aren't too bad in comparison to normal play.
With additional players, it's basically impossible to fail a loud heist because of all the extra power and support you have (and heck, if you're coordinated enough, you can ECM rush whole stealth heists that are traditionally not meant to be rushed, seeing as each player has 1minute of ecm time with the skill boosts, giving you a theoretical maximum of 14 minutes of ecm time).
There's no difficulty scaling so it's ludicrously easy- I think the next step for this mod is having the enemy damage and hp ramped up to match the player count. Having extra spawns to compensate would just fry everyone's pcs immediately.
BlueLightning Jul 20, 2016 @ 8:58pm 
Lol, cool, and the last thing: do a lab rats deathwish. Headless dozers and halloween army vs Player's army hahaha
Blackadder Jul 21, 2016 @ 1:37pm 
Hey, if you're still up for the big lobby join my game we're wanting players for it
UnknownSoul Jul 21, 2016 @ 1:41pm 
yey










i lag on the forest
Last edited by UnknownSoul; Jul 21, 2016 @ 1:41pm
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Showing 1-6 of 6 comments
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Date Posted: Mar 30, 2016 @ 1:58am
Posts: 6