Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Bag carrying is deliberately tedious. It shouldn't be made easy, that's just cheating.
Ok I'm good with 2 bags, but 2 LIGHT bags? Uhh, no. You can easily carry 2 bags full of cash IRL and still be able to use your hands freely. Obviously you can't carry 2 bags of gold, but still.´
Also, NEW IDEA: We set a weight value for each bag, and a weight carrying limit value for the player. You can see where I'm going with this. For example, if the weight value for a painting was 5 and the weight carrying limit value for the player was 20, you'd be able to carry 4 paintings (because 20 : 5 = 4). This is an example and NOT the actual values I would want.
How would that work?
Actual players can carry these things easily twice as fast... if not 3 times as fast. Not even mentioning their tendency to randomly drop it in some situations. And sometimes in the worse possible place. And we're speaking of vanilla... the player dont even have the luxury of waypoints. What kind of "decent" compromise are we speaking of?
I'd rather ignore the retarded bots and carry the bags myself. Even if that means being slow as f-.