PAYDAY 2

PAYDAY 2

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ryan Jul 27, 2021 @ 3:24am
BeardLib's Music Manager seems to be crashing the game
Application has crashed: C++ exception
mods/BeardLib/Hooks/MusicManager.lua:169: attempt to index local 'event' (a number value)



SCRIPT STACK

original() @mods/BeardLib/Hooks/MusicManager.lua:48
post_event() @mods/base/req/core/Hooks.lua:265
at_enter() lib/states/ingamewaitingforplayers.lua:456
trans_func() lib/states/gamestate.lua:22
_do_state_change() core/lib/utils/game_state_machine/coregamestatemachine.lua:124
end_update() core/lib/utils/game_state_machine/coregamestatemachine.lua:104
end_update() lib/setups/setup.lua:926
end_update() lib/setups/gamesetup.lua:818
end_update() lib/setups/networkgamesetup.lua:33
core/lib/setups/coresetup.lua:600


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Callstack:

payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
ntdll (???) RtlAllocateHeap


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Current thread: Main

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System information:
Application version : 1.107.25
CPU : Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1650 / nvldumd.dll[30.0.14.7111]
Language : english
Memory : 16221MB 8KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : VB-Audio Software (VoiceMeeter Input (VB-Audio VoiceMeeter VAIO))
Date Posted: Jul 27, 2021 @ 3:24am
Posts: 0