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I'm so desperate for a way to play Payday 2 that I used the stock renderer settings options to disable textures entirely, making my game look worse than a pre-analog sticks PS1 game. It makes telling special enemies apart really difficult, as well as seeing them in dark areas, since everything has only one undetailed color between them now and most of the enemies use black and grey as a primary color (cloakers and tasers look almost identical at a glance with this setting on).
Again, does anyone know why my renderer settings file keeps resetting to stock after each startup, or how to prevent it from doing so? I can either have textures turned on or dynamic lighting turned on, and I'd rather have textures on so I can tell apart what I'm aiming at. D: