PAYDAY 2

PAYDAY 2

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[GAME PLAY: Reservoir Dogs Mortuary] Softlock at first objective "Defend the Warehouse"
Softlock occurs when all 4 possible Mr Pink crash spots are left disabled, leaving game stuck at "Defend the Warehouse" objective.
It's hard to reproduce it naturally as the chances of occurring is 0.165%.

The exact scenario for this to happen is:
1) At the start,
a) logic_chance_001 roll succeeds at the start (10%)
b) Gated fence of car park spawns facing main road (50%)
c) Storage unit is at warehouse across the road (33%)
2) Gated fence remains closed until after first objective starts
3) logic_chance_001 roll succeeds again when called a second time later (10%)

Chance of occurring, 10% x 33% x 50% x 10% = 0.165%

Explanation:
logic_chance_001 when fails, enables main road and palm tree crashes. If it succeeds twice, these 2 crashes won't happen.
Car park crash is only enabled if gated fence is not facing the main road, or if gated fence is facing main road AND opened before first objective
Storage unit, when not at warehouse across the road, enables warehouse crash

Steps to reproduce (after modifying mission scripts):
Set 101365:random_storage_unit_location to only call "left" (or remove "mid" and "back")
Set 100736:logic_chance_001 to always succeed (100%)
Set 101237:logic_random_001 to only call "show_gate001" (or remove "show_gate002")

Solution, remove 101126:enable_because_gate_is_open from the "toggle off" list of 100507:disable_stuff_randomization005
There is no reason to not have the warehouse crash if the storage is at the warehouse.
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Showing 1-4 of 4 comments
BBK May 10, 2020 @ 9:51pm 
Hey Unknown Knight !

Thanks again for giving us extra informations on this issue. This was something that was on my mind for a long time but as you said, the 0.165% chance made it very hard to replicate. In any case, i'll send your topic to the developers for observations !
Unknown Knight May 10, 2020 @ 10:06pm 
Thanks for reading. I made a thread about the Golden Grin softlock, do mention it to the devs if you haven't seen it yet.
BBK May 10, 2020 @ 10:08pm 
The armory keypad softlock issue ? Oh yes, the developers are aware about it now, one of the moderators must have forgotten to write a reply to you back then. I'm sorry about this source of confusion but do not worry, the process is on tracks.
Last edited by BBK; May 10, 2020 @ 10:09pm
Unknown Knight May 10, 2020 @ 10:09pm 
No problem, thanks again.
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Showing 1-4 of 4 comments
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Date Posted: May 10, 2020 @ 12:39pm
Posts: 4