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Ein Übersetzungsproblem melden
(p.s) my game crashed almost 7-8 times so i had enough for now.
Application has crashed: C++ exception
[string "lib/units/enemies/cop/copdamage.lua"]:1911: cannot use undeclared global 'action_pass'
SCRIPT STACK
__index() core/lib/system/corepatchlua.lua:36
damage_melee() lib/units/enemies/cop/copdamage.lua:1911
_do_melee_damage() lib/units/beings/player/states/playerstandard.lua:2873
_update_melee_timers() lib/units/beings/player/states/playerstandard.lua:2979
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:848
update() lib/units/beings/player/states/playerstandard.lua:427
lib/units/beings/player/playermovement.lua:324
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) zip_get_name
-------------------------------
Current thread: Main
-------------------------------
System information:
Application version : 1.88.550
CPU : Intel(R) Core(TM) i5-6300HQ CPU @ 2.30GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 950M / nvldumd.dll[23.21.13.9135]
Language : spanish
Memory : 8085MB 112KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (Altavoces (Realtek High Definition Audio))
It just crashes, and stop working. There is no pop up window that says "PD2.exe stopped working", the game just frozes for like 3 seconds and it drops me to the desktop, and after around 5-10 seconds the game actually stops working, until that my profile pic icon has a green outline that says im in game. What's this about?
Yes, BUT; i think it's somehow hardware related.
On my crappy laptop i get the crash, on my desktop, nothing.
Skill related ?
Which ones do you suspect ?
Application has crashed: C++ exception
[string "lib/units/enemies/cop/copdamage.lua"]:1911: cannot use undeclared global 'action_pass'
SCRIPT STACK
__index() core/lib/system/corepatchlua.lua:36
damage_melee() lib/units/enemies/cop/copdamage.lua:1911
_do_melee_damage() lib/units/beings/player/states/playerstandard.lua:2873
_update_melee_timers() lib/units/beings/player/states/playerstandard.lua:2979
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:848
update() lib/units/beings/player/states/playerstandard.lua:427
lib/units/beings/player/playermovement.lua:324
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) zip_get_name
-------------------------------
Current thread: Main
-------------------------------
System information:
Application version : 1.88.550
CPU : Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1050 Ti / nvldumd.dll[23.21.13.9101]
Language : english
Memory : 8150MB 808KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : NVIDIA Corporation (SAMSUNG (NVIDIA High Definition Audio))