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1)win + R
2)type %localappdata%
3)open payday 2 folder(before open,turn on feature - show hidden files.)
4)open crash by notepad and copy-paste text in ur thread.
Please note that the file you should open is crash.txt
Sun Apr 23 15:48:29 2017
Application has crashed: C++ exception
[File] Cannot write to file "C:\Users\User\AppData\Local\PAYDAY 2\saves\76561198044935678\save098.sav" => error code 112: There is not enough space on the disk. (d:\jenkins\shared-workspace\diesel\engine\dieselx\dieselx\blobs\../utility/Archive.cpp:2439)
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
??? (???) ???
??? (???) ???
??? (???) ???
??? (???) ???
??? (???) ???
??? (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) zip_get_name
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlSubscribeWnfStateChangeNotification
ntdll (???) RtlSubscribeWnfStateChangeNotification
-------------------------------
Current thread: SaveGameManager
-------------------------------
System information:
Application version : 1.68.210
CPU : Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 970 / nvd3dum.dll[21.21.13.7653]
Language : @ID94cca2fdaccfc2cd@
Memory : 8183MB 48KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : VIA Technologies, Inc. (Speakers (VIA HD Audio))