Two Point Museum

Two Point Museum

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Can't get rid of Golden Molers
This might be possibly connected to today's update, as I never had this issue before. There was a Golden Moler heist in my Bungle Wasteland museum (campaign, curator class 7). I caught all the moles. However for some reason, everytime my guards reach the nearest bridge, while escorting the thieves, they switch tasks to anything else, and then the Molers escape, run back into the museum and either bump into guards again, or try to steal my exhibits again. And it goes over and over and over. I have like 4 Molers in my museum for like a year now and they dont want to leave.

Other thieves also start running on the bridge (also a new issue itself, as before guards didn't have ,much of a problem escorting anyone out), but at least normal thieves run away from the museum (and leave, even if without the escort). But the Molers just keep running back in.
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Showing 1-5 of 5 comments
TalieRose Mar 19 @ 12:06pm 
Ooh, I've just posted the same thing. Noticed it when my security guards weren't collecting donations anymore and found them all outside trying to escort Golden Molers off the property.
Yeah, I noticed your post after I already pressed "post". :)
TalieRose Mar 19 @ 12:12pm 
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jwwo0o0  [developer] Mar 19 @ 12:32pm 
Hey HappyFaceSpider and TalieRose, Sorry you've had this issue - We are investigating now and I will update soon!
jwwo0o0  [developer] Mar 19 @ 12:33pm 
Would you mind sending us your Two Point Museum folder to support@twopointstudios.com ?

If you are using windows, you can find it here; C:\Users\[Username]\AppData\LocalLow\Two Point Studios\ (type %APPDATA%\..\LocalLow\Two Point Studios\ in to file explorer)

If you zip it up and attach to the email with a link to this thread we should have everything we need!
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Showing 1-5 of 5 comments
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Date Posted: Mar 19 @ 12:04pm
Posts: 5