Two Point Museum

Two Point Museum

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Be Careful! You can delete your entire museum
It happen to me when i want to remove staff door after i clicked delete my museum building was deleted too :skullup:
Last edited by Why-Man?; Mar 15 @ 12:47am
Originally posted by jwwo0o0:
Originally posted by hekele:
This just happened to my 9yo 3 times in a row, so some kind of 'are you sure' or 'undo' is definitely needed. The third time the game literally autosaved two seconds later so we are trying to figure out how to fix this somehow. Are there multiple auto-saves kept somewhere? If not, that needs to be a thing too. Even just 2 slots would fix the problem of an autosave happening immediately after a major problem.

Hey hekele - the double confirmation will be released this week (the work is done, we just need to test ahead of release)

For the autosaves - there are 5 autosaves we keep, and you can find instruction on where to find them in here: https://steamcommunity.com/app/2185060/discussions/1/594016102539903117/

I hope you're enjoying the game!
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Showing 1-15 of 34 comments
Yup. It is alarmingly easy to do by mistake, and there is no undo. Best hope you don't do it while the month is changing and the game auto saves.
jwwo0o0  [developer] Mar 8 @ 3:14am 
Hi Why-Man?

Oh no! So sorry about that! Just to check, did you get a confirmation pop up? I am wondering if perhaps we should add "are you really sure?" second confirmation step...

Many thanks,
Jo
God's Helix Mar 8 @ 4:08am 
Originally posted by jwwo0o0:
Hi Why-Man?

Oh no! So sorry about that! Just to check, did you get a confirmation pop up? I am wondering if perhaps we should add "are you really sure?" second confirmation step...

Many thanks,
Jo
Hi, Jo!

I really love the game, but I honestly think it's in dire need of an undo button. I've made many mistakes while playing and instinctually pressed Ctrl+Z, hoping to undo my mistake.

If I could make any kind of suggestion, I'd highly recommend you implement an undo action.
Mac Mar 8 @ 4:21am 
Originally posted by jwwo0o0:
Hi Why-Man?

Oh no! So sorry about that! Just to check, did you get a confirmation pop up? I am wondering if perhaps we should add "are you really sure?" second confirmation step...

Many thanks,
Jo

Or, and here's a thought that might seen strong and sour, but don't build such an alarming bad gameplay decision into the game in the first place? - i jest but still, why would people want to instantly delete their whole museum, what benefit is that? OH GOD, the IRS is coming! quick, delete the museum! DELETE IT.
Originally posted by God's Helix:
Hi, Jo!

I really love the game, but I honestly think it's in dire need of an undo button. I've made many mistakes while playing and instinctually pressed Ctrl+Z, hoping to undo my mistake.

If I could make any kind of suggestion, I'd highly recommend you implement an undo action.

+1 on that undo action, that would be an amazing addition.

Not just when you make a mistake like deleting the whole building but also when you make changes and aren't happy with the result.
Naz Mar 8 @ 6:18am 
I'm sorry to hear about your museum. I hope that you recovered from it quickly and are still enjoying the game.

Throwing my vote in here for the undo button. (Controller friendly if possible) Please please please? With a cherry on top? :MinamiCatHeart:
Last edited by Naz; Mar 8 @ 6:20am
Anubian Mar 9 @ 10:44am 
I deleted my museum as well an Undo Button and a confirmation before deletion would be really helpful. The question I had though is can you rebuild? I couldn't build anything once the museum was deleted, I couldn't figure out how to rebuild it and ended up having to restart my campaign over because of it. Granted this is my first experience with a two point game of any kind but seems weird that we can't rebuild the museum rather than having to completely restart from scratch. But alas it was my mistake so I guess I "learned"
Originally posted by Mac:
Originally posted by jwwo0o0:
Hi Why-Man?

Oh no! So sorry about that! Just to check, did you get a confirmation pop up? I am wondering if perhaps we should add "are you really sure?" second confirmation step...

Many thanks,
Jo

Or, and here's a thought that might seen strong and sour, but don't build such an alarming bad gameplay decision into the game in the first place? - i jest but still, why would people want to instantly delete their whole museum, what benefit is that? OH GOD, the IRS is coming! quick, delete the museum! DELETE IT.


Well.... I have done that on purpose. To start from the beginning when upgrading.
So I for one have found it useful.

That said it could make sense to perhaps having to click a 'check-box' that needs to be checked in order to complete demolition. This could be further enhanced by showing a bunch of dynamite or something similar.
mala Mar 9 @ 11:13am 
agree, it's too easy to click the floor instead of an item, happened to me twice, barely noticed that i was about to delete the entire structure. Linking the option to the entire floor is a dangerous choice. If you do it at the end of a run you have basically screwed the entire game
Originally posted by *****GameFolder:
Originally posted by Mac:

Or, and here's a thought that might seen strong and sour, but don't build such an alarming bad gameplay decision into the game in the first place? - i jest but still, why would people want to instantly delete their whole museum, what benefit is that? OH GOD, the IRS is coming! quick, delete the museum! DELETE IT.


Well.... I have done that on purpose. To start from the beginning when upgrading.
So I for one have found it useful.

That said it could make sense to perhaps having to click a 'check-box' that needs to be checked in order to complete demolition. This could be further enhanced by showing a bunch of dynamite or something similar.

Especially since it targets the entire museum when you think you're just targeting a door. When it pops up, you THINK you are confirming deleting the door. After all, why in the world would the entire building be selected when you are just clicking a door?
seaston Mar 9 @ 11:16am 
Yes to an "Undo" button!
Yep me too, it did warn me but I misunderstood and thought is was just deleting a wall! I agree with the undo button this would solve it. I nearly gave up but built another one but it was pretty tedious.
Originally posted by jwwo0o0:
Hi Why-Man?

Oh no! So sorry about that! Just to check, did you get a confirmation pop up? I am wondering if perhaps we should add "are you really sure?" second confirmation step...

Many thanks,
Jo
yes please do this

an undo button would be great
Xeirus Mar 9 @ 12:52pm 
Originally posted by Mac:
Originally posted by jwwo0o0:
Hi Why-Man?

Oh no! So sorry about that! Just to check, did you get a confirmation pop up? I am wondering if perhaps we should add "are you really sure?" second confirmation step...

Many thanks,
Jo

Or, and here's a thought that might seen strong and sour, but don't build such an alarming bad gameplay decision into the game in the first place? - i jest but still, why would people want to instantly delete their whole museum, what benefit is that? OH GOD, the IRS is coming! quick, delete the museum! DELETE IT.
I wanted to redo my whole layout, so I just yeeted it.
It's useful, but an undo button is 100% needed.
seaston Mar 9 @ 2:33pm 
Is there a way to back up TPM save games? Or copy your game to one of the empty slots? I'm paranoid of making the same mistake the OP made. Or just in case the save becomes corrupt.
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Date Posted: Mar 8 @ 2:49am
Posts: 34