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Then I have the rest of my security wandering around collecting money from donation bins.
So far, so good.
short of hiring 100+ guards I dont know what to do I have chair at doors, cameras all over
If they just stole the item and I could buy it back every time I wouldn't mind so much as I would just buy it, but when they steal it and thats it you lose it, it frustrates me as it interrupts my game play having to go get that exhibit again or re-organising the space it was in.
I feel like almost need to turn my toilets into fort knox to protect from the guys that come from there
But yeah, if I could turn this feature off, I probably would. It's awful.
Also cameras are utterly useless, the tiny range and high cost makes them not worth it plus they have to be on walls and don't get me started on the range for the security room, lol.
I'm half tempted to just fire most of them and do it myself but I'm trying to dedicate my time to making the museum not look like a train wreck.
I swear the thieves are my only real gripe with this game. Loving the rest.
make sure you're upgrading your security cameras there's a improvement socket for that -
I think I should clarify.
I think ONLY: Fossil Prehistoric, Space, Plants, Haunted House Items - should have the ransom.
I think i'd be fine to steal the crafted exhibits, the borrowed art exhibits, the fish, and I think the highest "steal rate" should go to science exhibits. Those can be crafted again and it's a little less rage inducing.
Maybe if they just do like a "hard mode/theives/soft mode" - cause I like the mechanic but it's wayyyy to frustrating. definately is a slam the computer closed and walk away type mechanic... Maybe less if they make finding the stuff less tedious... which i think that's the huge elephant in the room. the expeditions are a bit tedious. a x1, x3, x5 expedition scaling reward commitment would be nice. where you get 1 box, 3 boxes, or 5 boxes depending the difficulty selected for the expedition that'd be great... that way late game if you screw up you can just pile staff back to that location and only have to do 3 or so trips to get enough boxes back to replace it.
I did consider this but part of the game is building a nice aesthetic that you like and it annoys me that I have to build security gates everywhere, especially around the toilets! I want to use all the cool archways but then double doors to have a security gate annoys me and looks lame!
hahaha I would pay so almost any ransom just to get it back!
yea I agree it is frustrating at the start, I will admit that nearly all of my museums are over 3 stars now and I have enough money that the price of cameras is nothing so I just place a billion cameras but its still frustrating, and I like to use walls for decorations so having to put up cameras all over
as for doing it yourself I find when I have 400+ in my museum even with the alert taking me directly to where they were spotted, I sometimes struggle to spot them in the crowds of people
I have some console up grades for range and alert (I think) which I install constantly, I noticed in my latest game play that I got a message saying none of my booths are upgraded but I have not seen anything for this, so not sure if there is something I am missing.
I am currently working on the museum with the robot janitors and going need mad trying to figure out what I have to do to stop them from being haywire I thought the message said I would get a perk but I have done several missions since and nothing, I also read that the haywire perk doesn't get installed properly so am interested to see how that works.
For security cam room make sure to have at lest two officers trained to use the rooms so you don't get down times when one goes on break. I will usually leave one set to do cams only on the job assignment tab and the second one as a floater not set to zone who covers for breaks and when not breaking he just wanders around doing other jobs like collect donations etc.
For what it's worth the Developer has acknowledged this feedback and mentioned that adjustments are being looked at.
I just hope it's soon because the issue is quite a fun-killer. And it seems like the thievery system needs a complete overhaul not merely an adjustment in frequency, it's that far off from being a positive experience.