Two Point Museum

Two Point Museum

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Is it better than two point campus?
I just recently bought Two Point Campus and I wasnt completly sold. The theme is bit too much infantile and the gameplay loop isnt that strong. But I also like this game from previews. Is this better than previous iteration or I will be dissapointed?
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Showing 1-15 of 17 comments
much better.
Simone Mar 5 @ 4:53am 
Yes, it's quite a bit more complex going on yet simple enough to grasp and start to play with.

If you more or less liked the other iterations in the series you should like this one too :)
Last edited by Simone; Mar 5 @ 4:54am
its the same thing but with museum skins . thats it.
Originally posted by WESTG4M3R4L1F3:
its the same thing but with museum skins . thats it.
The two are very different. They play nothing alike
Fen_ Mar 5 @ 7:18am 
To me it's better. It feels a bit like a middle ground between the previous two. It's more interesting to play than campus but it's way easier than hospital. So it lacks a bit of difficulty but it's entertaining.
Fru1tez Mar 5 @ 12:06pm 
Originally posted by Fen_:
To me it's better. It feels a bit like a middle ground between the previous two. It's more interesting to play than campus but it's way easier than hospital. So it lacks a bit of difficulty but it's entertaining.

Is it really that easy? I havent played hospital too much. Campus seems pretty easy to my taste
I lost steam quickly on campus because the gameloop was tedious. Basically you set up your classes then hit the fast forward button and wait until end of season. Repeat.
Apart from the mobile game levels of having to click on nonsense popping up all over your screen all the time, (seriously, do we need to click 17 buttons to open a crate and have the camera zooming all over the place?), this has a lot more to keep track of and there is less down time just staring at the screen waiting. The designing and decorating has been stepped up, and having multiple museums is better.
People say its too easy or at least easier. But I see it more geared towards people that want to make big sprawling awesome designed museums, or those weird little collectors out there that have to 100% something, because there is a lot to collect in this game.
ivyfoo Mar 11 @ 4:44pm 
No. Two Point Hospital is the best one.
Its the best of the two point games so far. Campus is definately the weakest.
hell yeah it is!
Meowish Mar 11 @ 7:25pm 
I am personally enjoying Museum a lot better than I did Campus, but Hospital will probably remain my fav of the series.
You go expeditions and get artifacts to display in your museum, you also get thieves attempting to steal your beloved artifacts. So yes much different.
Originally posted by ivyfoo:
No. Two Point Hospital is the best one.
2 point hospital kind of reminds me of theme hospital.
money is much more balanced and challenging

All mechanics flow together in a much more impactful way than campus

guests interact with each other better

TPM is no where close to as repetitive as TPH or TPC, each theme has a different playstyle.

Staff cannot be min maxed, you need to grow staff with a diverse range of skills for expeditions. No more filling all 5 slots with 1 specialization. Which raises the costs of running your museum since you need more staff than older games.

Its harder than Campus, and the difficulty on museum themes like Space and Science are high but not on the level of Duckworth Upon Bilge from TPH.
I actually really liked Two Point Campus quite a bit. I've played about 40 hours of Museum so far and I'm still undecided if I think it's better or worse. So far I don't find the game loop of TPM to be quite as fun, but I also still have a lot of game elements that aren't unlocked.
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Date Posted: Mar 5 @ 4:43am
Posts: 17