Two Point Museum

Two Point Museum

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Space Puzzle was kind of annoying...but fun at the same time
I finally got all of the space anomalies activated in my game. Had to resort to using a helpful set of screenshots I found on reddit to do a layout that was aesthetically acceptable...my initial attempts on my own looked crowded and cluttered in comparison.

I found the process a bit annoying as I got to the late stages and had a ton of the anomalies to try to cram close enough together while still being accessible, but it was quite satisfying to actually complete.

https://steamcommunity.com/sharedfiles/filedetails/?id=3454845612

Now it's time to gather all the prehistory mysteries and activate those too. Has anyone done that in a way that combines them with the fully activated set of anomalies, without duplicates? My plan is to do it separately, in the empty space seen in my screenshot above behind the space anomaly room, but I am very curious what a combined layout would look like.
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Showing 1-13 of 13 comments
Kessra Mar 30 @ 4:09am 
You're missing the prehistoric anomalies which also depend on a couple of these anomalies :)
Originally posted by Kessra:
You're missing the prehistoric anomalies which also depend on a couple of these anomalies :)

I think you failed to read the paragraph I wrote after the screenshot.
Ryuukaze Mar 30 @ 7:38am 
I loved it. It was my favorite part of the game.
https://steamcommunity.com/sharedfiles/filedetails/?id=3452494190

If you fiddle-faddle you can get all the prehistory mysteries activated in your same room with the space anomolies I was so happy when the last one activated and I fiddled them by myself.
Was a fun puzzle - but a bit tedious too

I love pulling the different deco's produced in the prehistory fabricator I have gotten 3 different objects flamingo, lamp, drawers - no idea how many different fabricated items there are!
Last edited by Lisa Mockingbird; Mar 30 @ 8:49am
Artem88 Apr 18 @ 11:49am 
I find it really annoying. I actually play such a game to calm down. But having to solve this is harder than ballz after no fap november. Did not find any screenshots for a solution.
Didn't mind the puzzle. 100% hated the endless grind to get the pieces.
Artem88 Apr 18 @ 2:19pm 
I am really not happy with it, but I guess I have to leave it like that. Really hate that they force you to make the area with these items look so bad, if you want to get them to work. And on top the bonus requirements, where you have to place a wall in the middle of nowhere, which makes it even worse.

https://steamcommunity.com/sharedfiles/filedetails/?id=3466280377
Originally posted by Artem88:
I am really not happy with it, but I guess I have to leave it like that. Really hate that they force you to make the area with these items look so bad, if you want to get them to work. And on top the bonus requirements, where you have to place a wall in the middle of nowhere, which makes it even worse.

https://steamcommunity.com/sharedfiles/filedetails/?id=3466280377
The buzz bonus requirements are randomized. You don't "have to" place a wall in the middle. You could instead opt to keep doing the expedition until you get one that has a buzz bonus that doesn't require wall decor.
Originally posted by Jaggid Edje:
Now it's time to gather all the prehistory mysteries and activate those too. Has anyone done that in a way that combines them with the fully activated set of anomalies, without duplicates? My plan is to do it separately, in the empty space seen in my screenshot above behind the space anomaly room, but I am very curious what a combined layout would look like.

Yoooou might have to rearrange all that stuff *again* if you wanna activate the prehistoric anomalies without duplicates, the fabricator, portal and the two stone walls require some of those space anomalies you have at the bottom... right next to the wall, the bathrooms and the security room....... good luck.
Artem88 Apr 19 @ 7:53am 
Originally posted by Jaggid Edje:
Originally posted by Artem88:
I am really not happy with it, but I guess I have to leave it like that. Really hate that they force you to make the area with these items look so bad, if you want to get them to work. And on top the bonus requirements, where you have to place a wall in the middle of nowhere, which makes it even worse.

https://steamcommunity.com/sharedfiles/filedetails/?id=3466280377
The buzz bonus requirements are randomized. You don't "have to" place a wall in the middle. You could instead opt to keep doing the expedition until you get one that has a buzz bonus that doesn't require wall decor.

Yeah I know, but thanks. But it takes time. The worse part is the whole thing with not being free to put the things how you want to.
Originally posted by Artem88:
Originally posted by Jaggid Edje:
The buzz bonus requirements are randomized. You don't "have to" place a wall in the middle. You could instead opt to keep doing the expedition until you get one that has a buzz bonus that doesn't require wall decor.

Yeah I know, but thanks. But it takes time. The worse part is the whole thing with not being free to put the things how you want to.
Yah, I agree. I hate that too.

The reply right before yours mentioned that I might need to rearrange for the prehistoric mysteries, just as an example. I actually knew that already and just decided I had 0 interest in cramming even more things into the same area. The game has neither a goal nor an achievement that requires activating all of the prehistoric mysteries, so I'm just not going to do so.
Kessra Apr 19 @ 10:40am 
A bit squashed together but all anomalies, including the prehistoric ones, activated with the minimum amount of exhibits and including two 5 star tours, even though they don't really make a huge profit:

https://steamcommunity.com/sharedfiles/filedetails/?id=3466823360
Originally posted by Kessra:
A bit squashed together but all anomalies, including the prehistoric ones, activated with the minimum amount of exhibits and including two 5 star tours, even though they don't really make a huge profit:

https://steamcommunity.com/sharedfiles/filedetails/?id=3466823360

I like your pathing style.
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