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번역 관련 문제 보고
And i think i know the security issue above... you can put wide angle perks and high alert perks in things like food dispensers in Aquariums. These should only be for security booths unless i am missing something. I figure perks are glitching out that are installed in water pumps/food dispensers (and maybe other things) and causing the security screen overlay problem. I'm not actually having that issue myself, just an idea. For clarity, i didn't attempt to install the wide angle/high alert perks, but it does show that they can be, they aren't greyed out.
That's the case with the current game, not just the beta.
Nooo! I figured this might get changed but I'm still sad about it. I think everyone really liked this "bug." Hopefully we can get more money from other kinds of guests to compensate for this loss, since I always feel like I'm tight on money even with sponsorships.
Yeah, no. I just loaded the none beta and the exhibits do infact show the buzz increase.
You're probably just comparing two exhibits that don't have identical "buzz bonus" values, which is a thing. It's not the buzz bonus perk causing any difference. You can see the break-out if you hover over the exhibits buzz value. Perk bonuses are not included.
1) Sound problems, especially when pause the game and then no helicopter sounds, music or radio for a longer time
2) I have made 12 detailed expeditions to Greasy Fields and I have collected 7 Pristine Exhibits, so this was improved by a lot (detailed expedition gives now 20 % survey level)
3) Explorer Trunk (Explorer Edition) will be used by staff now, was bugged before
4) I have collected 2 Boa Conducter Skeletons with traits Intriguing and the other one with Amusing :) There is only a small bug I would say after you collected your first piece it shows you the trait for your Boa, and it can happen that the second piece has another trait when you open the crate and see the animation with the loot box, but the first piece-trait counts. Would be nice if this gets fixed.
5) The event Helicopter Damage can not be countered anymore with the Perk Pilot Wings (Bug)
6) Golden Toilets Decoration Buff now higher than normal ones, but note this includes not Golden Sinks or Hand Driers.
7) Trait Globetrotter increases Happiness now after Expedition, was bugged before. In my personal opinion the Buff is a little bit to short, this includes for example also traits with increasing Happiness for using Vending Machines or Coffee Drinking. I think they should be a little bit longer to make it more meaningful.
8) New Staff Desk in the Staff Room tested, small XP-Gain feels ok so far.
9) New Microwave in the Staff room tested, nice Buff for around 45 days not getting hungry after interacting with it, feels pretty good.
10) At the moment there are no Buffs for staff/guests after drinking Coffee for Movement Speed.
11) I have put down 3 Sonic Claw Machines in a row, they will be all used now by guests :)
12) Advertising for experts lags like crazy when you click on the button after a while in game. This was also a problem before. A short Restart to Main Menu fixes it for a while.
13) Trait Lard Lad (Doughnuts increase Happiness 10 %): It is a lot more than 10 %, feels like 25-30 % Happiness Boost for a really short time period.
14) XP-Gain from Workshop Projects not balanced:
-Sonic Claw Machine: 120 XP for 15 days
-Realisation Station: 25 XP for 18 days
-Prehistory Playground: 40 XP for 30 days
-Troll Grab Game: 120 XP for 45 days
15) Trait Dinner Lord/Lady: Have not tested it by myself, but 50 % Happiness increase for Cafeteria Work feels a little bit over the top. Maybe someone can give feedback to it.
16) My personal wish: Give staff members a little Buff when they are around 90-100 % Happiness, to make it meaningful in the game to increase Happiness of staff members.
Thank you so much for this feedback!
Bug: One time, the trait Nimble said "Decreased movement speed".
Also, the light in the game seems to bug out for me (in the non-beta version also). The light is either very bright in some places - which fixes itself if I go to the main menu. Or very dark in certain places (seen in the Supernatural museum), no fix.
"Display 1 different complete dinosaur bones" reads like a bit of a fumble.
Shouldn't it be "Display 1 completed dinosaur exhibit"
Name: Jurassica Rancid
Level: 1
Job type: Prehistory expert
Staff traits: Sunny [increase happiness +5%] Stormy [Decreases happiness -5%]
This can't be as intended, right? Like I would've expected one of those to appear on a staff member but not both, cause what's the point?
https://steamcommunity.com/app/2185060/discussions/0/594018898545784589/
The bug appeared to be fixed in beta but has reared it's head once again, albeit in a more limited fashion. In live, the bug appeared while playing Memento Mile Map and affected the local POI map and the world map.
In beta, the bug appeared once again while playing Memento Mile but only affected the world map
Also, the visitor count for Showcase Exhibit stickers was apparently working and for some reason, all values were reset to 0 for stickers that weren't yet completed.
If you are using windows, you can find it here; C:\Users\[Username]\AppData\LocalLow\Two Point Studios\ (type %APPDATA% in to file explorer and press enter)
If you zip it up and email with a short description of the bug and a link to this thread, we should have everything we need.
Many thanks,
Jo