Two Point Museum

Two Point Museum

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Marketing Room staff number
Can anyone tell me what the point of having more staff in a marketing room is?

I thought based on the wording of "up to" for the effects of marketing that more staff might increase that, but based on what I'm seeing for results I'm getting that maximum effect with just a single marketing person.

I have been assigning 2 to each marketing room so it's always active even when someone is on break, but beyond break coverage, has anyone seen any benefit to having more?
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Showing 1-9 of 9 comments
I didn't notice a difference right off, so I switched it to two marketing rooms of the smallest size with one staff member each, and it let me run two different campaigns at once and that DEFINITELY makes a difference.
Originally posted by Jehsee Da Bunn:
I didn't notice a difference right off, so I switched it to two marketing rooms of the smallest size with one staff member each, and it let me run two different campaigns at once and that DEFINITELY makes a difference.
Yep, for sure having multiple marketing rooms is great. Once I can afford it, I go to 3. I love those buzz bonuses.
Originally posted by Jaggid Edje:
Yep, for sure having multiple marketing rooms is great. Once I can afford it, I go to 3. I love those buzz bonuses.

I ran six on the marketing pop-up and it was just a weeeeeee bit overpowered, lol.
gericko Mar 31 @ 10:42am 
So to confirm. Multiple marketing rooms is a better tactic than multiple staff in one marketing room?
i would say when you can afford it, 1 marketing office with 3 people for max bonus, and as you can expand having a 2nd is great. It comes down to do you want 1 really strong marketing campaign or 2 different marketing campaigns running.
Originally posted by EndlessSauron:
i would say when you can afford it, 1 marketing office with 3 people for max bonus, and as you can expand having a 2nd is great. It comes down to do you want 1 really strong marketing campaign or 2 different marketing campaigns running.
Do you actually see a difference in the effect of the marketing for a room with more than 1 assistant in it? Or are you just making the assumption that is the case and not actually looking at the results?

I ask because that was the whole point of this thread. I see no difference in regardless of how many people are assigned to the room and am getting the maximum effect with just one person.
Originally posted by Jaggid Edje:
Originally posted by EndlessSauron:
i would say when you can afford it, 1 marketing office with 3 people for max bonus, and as you can expand having a 2nd is great. It comes down to do you want 1 really strong marketing campaign or 2 different marketing campaigns running.
Do you actually see a difference in the effect of the marketing for a room with more than 1 assistant in it? Or are you just making the assumption that is the case and not actually looking at the results?

I ask because that was the whole point of this thread. I see no difference in regardless of how many people are assigned to the room and am getting the maximum effect with just one person.

I can't test at the moment as im avoiding the game till a hotfix comes out for the 2.0 as there are all kinds of issues id rather not mess up my museum, but I believe without any statistics at the moment that more is better but I can't prove that till Im in the game.
Prometheus Mar 31 @ 3:05pm 
3 Assistants do work. I used a Charge Master 3 as my reference.

The science campaign went from 19 to 25 buzz gained from marketing with 1 to 3 assistants with 3 levels of marketing skill. A gain of 6 for 2 assistants.

A second market room running science campaign with one assistant got me to 37 buzz for a gain of 18. A gain of 18 for 1 assistant but a full room of space.

A third room doing science campaign raised me to 57 buzz for a gain of 20. I suspect both previous numbers are rounded down for this to happen. It shows that multiple offices DOING THE SAME CAMPAIGN have no diminishing returns.

If space is a serious concern then there is obviously a mathematical breakpoint that its worth doing 3 assistants. However we are talking about HUUUUUUGE museums running thousands (yes, plural) of visitors. Otherwise we frankly have all the space we could want to run extra market offices in a side plot.

Also unless you have an absurd abundance of a specific sub category of exhibits its always best to run the generic full category campaign. Pre history, botany and space are definitely split too thin to target sub categories. Occult most likely is but ghosts might break that mold. Same with fish. Science though, I put the cattle prod and mind control gas multiple times through my museums because...FOR SCIENCE...yah we'll go with that. So custom contraptions could easily become a worthy target for a sub category campaign.
Excellent breakout of how it works, @Prometheus.

I wonder why I didn't see a difference when I added more staff to the same room...maybe I just didn't wait long enough for them to actual start working. :meepdrool: Regardless, based on what you're reporting I was better off building additional rooms with just 1 staff anyway.
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