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Rest assured, the second location will ask you to return to the first location eventually.
You can't beat/complete a level before you move on.
Kids tend to want 5 interactive exhibits, so once you've unlocked that many and put them out, kids start putting $10,003 in the donation bin after their 5th interactive display and money stops being a problem.
* The game seems to endlessly prompt that you need janitors, but you can get by with just a couple for a while. Just put 2 bins near any vending machine, and if you start to see litter lingering on the floor, then add one.
* Hire "Loyal" employees wherever possible. Use Pay Review and only give the raises they're asking for, until you're making a lot more money.
* Don't rush to train people, especially early on. Wait until they have the 'wants training' mood or you need them to have a certain skill to do a task.
* Build a fully loaded gift shop asap, then get the Cheesy Gubbins plushie stand (sponsorship). Get 2 assistants (two cash registers) as soon as you can afford them, so the gift shop never closes.
* Track budget and dial up prices gradually to "Fair Value" especially gift shop items.
* Build 5 different interactive displays in every museum, once you've unlocked them. This will satisfy kids' dream goal, and they'll drop 10,002 into the donation bins. This one takes some investment. I've been building an exhibit area and just putting most of the interactives in there, and surround it with donation bins. (Credit to Pinstar on YT)
* Once you can afford a cafeteria, build one w/at least 3 family tables, and remove all but 1-2 of your vending machines. Or only put out drink machines but not food machines, to push guests to the cafe. they'll pay 150/meal instead of 6, so kind of a huge win. You'll need 1-2 more assistants to support it, but still worthwhile.
For the gold quest museums, take a 100k loan. It doesn't last long enough that loan repayments will be a problem.