Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This is boring and not really any decision making involved, everyone will eventually use all destinations, it makes no difference because no one can skip anything.
The chest opening is ok for the first 10 times, I think they need to improve it or let us able to skip it, tbh the graphic and animation is very average and I have to see it in full screen for over 10 times its too much, I do not know if there are any variation later on but during my first 7 hours gameplay they look all the same.
To be fair though it's kind of pointless unless there's a campaign goal that wants a specific rarity (or needs you to apply an upgrade). For most purposes it's the quantity of exhibits rather than the quality of them that makes the difference.
Ah i see , that does suck. Did not try to get pristine of those yet so that is probably why I have not encountered this problem. But other ones seem to be fine , cannot recall one taking so many to get a pristine version of it. Are there others that do this?
Yeah , the rarity does give extra perk slots....but those for the most part are quite lack luster to be honest. I rarely even throw a perk on exhibits , all my musuems are in positive cash flow. Though I am still working towards 3 star them , so maybe later it matters to have pristine and the right perks on them?
the problem in my experience is that everything is finished and i just fish for items. or everything is finished and you need to upgrade exhibits to improve cash flow.
it started to become tedious for me once there was no real decision making in which places to go next. then you just spam expedition, ff, open box, repeat. tbh on the ghost museum i had a brain malfunction and didnt see the unlocked second space, so maybe i would have been busier. i was just trying to get the legendary spirit to max buzz. that said the whole process is too many clicks for a repeat action. imho the reward popup should open the box and skip the animation and its fine. maybe make it 2 buttons go there/grab item.
also i took an hour to get a guy to survival 2 because the anti hell event item didnt work for the relevant mission.