Two Point Museum

Two Point Museum

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Better descriptions for ghost needs.
currently having a bit of a issue with taking care of ghosts. I feel like some of their needs are to vague or weird. Right now I am missing a bonus because they want to be with a chimny sweep (pleibein) but I have another ghost with them that says they are a pleb and it's still not activating. idk if I am missing something here or not.
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İlk olarak adamkkool tarafından gönderildi:
İlk olarak Kunovega tarafından gönderildi:

First of all, there's no comma. You putting one there is again: you reading it wrong.

It's a want.

Want: Plant (want's plants)

Want: No plants (want's... no... plants)

For you to come back and be like, does it mean "no, plants" ? It's not what it says, maybe read what it actually says. It's not ambiguous, at all. You're inventing other words or punctuation that aren't there just to guess at another meaning instead of reading it, verbatim.



This isn't ambiguous either. The mistake is once again: you assumed something instead of reading it exactly as written.

A chimney sweep (plebian) is a specific ghost.

Plebian and Elite are categories of ghost and within each there are specific types. It literally gave you extra information and you were still making incorrect assumptions.

If it only asked for plebian, it could have been any plebian, by asking specifically for chimney sweep, it's asking for a specific plebian.

Just like if something asks for plants, it can be any plant. Or it could name a very specific plant that it wants.

OR... it could want: NO PLANTS

Stop making assumptions and start reading it exactly for what it says they want and you'll stop having these problems.
I did read it exactly as it said, and it said it needed a plebian, which was not what it actually ment.

so uhh fook off mate :^)

You said it read as " chimney sweep (plebian) " and then proceeded to give a different plebian, because you assumed it could be any of them. You're not even being honest about what you just said in your last post.

The mistake is once again, you made an incorrect assumption. No, you didn't read it right:

In my case too, the ghost says it wants a chimney sweep but next to it it says "plebian". They established that there are two types of ghosts, plebs and elites, and specially with the way two point labels everything it's always "super long and weird description" and then in parentheses (what it actually means). So when they asked for a chimney sweep, I just assumed it was flavor as to not to be housed with elite ghosts.

^This is you making an assumption and reading it wrong.

You can't even admit your mistakes without insulting other people.
I found the needs of the ghosts pretty straightforward. Their info window sets things out pretty clearly, just like other exhibits in the game. Hell, they even have check marks in case there's any confusion

-look at list of wants
-follow list of wants
-enjoy your happy ghost
my ghost:

- wants something warm
- no fire

apparently cant make up his mind
İlk olarak s4rg10 tarafından gönderildi:
my ghost:

- wants something warm
- no fire

apparently cant make up his mind

Traits are random, yes they can conflict. It's your choice whether you wish to keep him around or sell him. Ghosts are meant to be slightly problematic, there's an entire mechanic around them getting angry and leaving on their own. If they were completely passive or always easy to make happy it wouldn't even be the currently tiny challenge that it is to pacify them.

You can sell him and collect one with traits you prefer.
İlk olarak s4rg10 tarafından gönderildi:
my ghost:
- wants something warm
- no fire
apparently cant make up his mind

Radiator might work?
I have a ghost that wants an antique basin AND no water. When I remove the antique basin I get the bonus for no water. but lose the bonus for antique basin. When I have the antique basin I get the bonus for it, but not for no water. There's no way to win with this ghost? Has anyone else run into this situation?

I needed the two ghosts in 1 room to check off the "40 buzz" requirement for a poltergeist room. Sold the ghost. Lost the 40 buzz check off. Off for another ghost.
En son gericko tarafından düzenlendi; 15 Mar @ 11:09
İlk olarak gericko tarafından gönderildi:
I have a ghost that wants an antique basin AND no water. When I remove the antique basin I get the bonus for no water. but lose the bonus for antique basin. When I have the antique basin I get the bonus for it, but not for no water. There's no way to win with this ghost? Has anyone else run into this situation?

I needed the two ghosts in 1 room to check off the "40 buzz" requirement for a poltergeist room. Sold the ghost. Lost the 40 buzz check off. Off for another ghost.

Traits are random, yes they can conflict. It's your choice whether you wish to keep him around or sell him. Ghosts are meant to be slightly problematic, there's an entire mechanic around them getting angry and leaving on their own. If they were completely passive or always easy to make happy it wouldn't even be the currently tiny challenge that it is to pacify them.

You can sell him and collect one with traits you prefer.
Before you sell them, don't forget to analyze any you aren't keeping until they are maxed on knowledge for the type.
Thank you for this thread, I read my ghost wants incorrectly as well. Removing the items solved my problem. Looks like the wording is correct, but my brain is wired wrong lol.
İlk olarak Evelyn tarafından gönderildi:
Thank you for this thread, I read my ghost wants incorrectly as well. Removing the items solved my problem. Looks like the wording is correct, but my brain is wired wrong lol.

Not wired wrong. I think it's that we're so accustomed in everything normally wanting something. We just want to give it to them to get the boost and so many people are missing that some ghosts/fish also don't want things too.
İlk olarak s4rg10 tarafından gönderildi:
my ghost:

- wants something warm
- no fire

apparently cant make up his mind

Just to circle back to this after having more of the game unlocked. He can be satisfied using a lodge radiator (for warm) which is not a fireplace (so "no fire") thus filling both. Whether that's worth the time catering to him or whether you have it unlocked yet leaves you with the same decision, keep him or find another
Are the requirements random, with chance of impossible combinations ?
Or is there an solution for every combination ?
(In another period/era, maybe not unlocked yet...but somewhere/how possible to solve)
İlk olarak stb155 tarafından gönderildi:
Are the requirements random, with chance of impossible combinations ?
Or is there an solution for every combination ?
(In another period/era, maybe not unlocked yet...but somewhere/how possible to solve)
There are some impossible ones (above someone posted “no water + wants wash basin”); but some can be solved by offering an item from a different era, this usually won’t bother the ghost as long as the room and the rest of the decor fit their theme.

Additionally, the devs have been reviewing the buzz requirements and are refining them to prevent the impossible ones.
For those confused about wording. On the beta they changed the wordings. Now instead of "No Bookcases" it'll say something like "Dislikes Bookcases".
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