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However, if you buy a game today on release day 1, and they pull the game from your account tomorrow or block your account, even if you downloaded it, good luck getting any further patches/updates for that game. You won't even be able to buy expansions/DLC since you don't 'own' the base game on GOG.
1. You pay for a game on the GOG website
2. You are provided a file to download and install it
3. There are no checks to verify you really bought it
4. You can't ever lose access to the game ever again as long as you back up the setup file
You never have to do any authorization for the game(s) after you pay for them, is that not how GOG works?
I agree they can't take your purchase from you after you buy it. But if linked account is lost in some way I wouldn't feel I got my money's worth with just the download as part of the value is still in the account imo. (this changes for games that are never going to get another update I guess).
It's better than Steam (for the games that aren't DRM-Free on it), but it's still worse than it used to be.
Steam is absolutely not inherently DRM. Most studios and publishers choose to enable that feature of Steam, but not all of them do. And for the ones that do not, the Steam client is not needed.
I even provided a link to a list of games for which that is the case. Anyone who owns one of them can easily verify the accuracy of what I'm saying. The link also includes information before the list with the specifics of what I'm saying.
You have the right of it. There's not enough of them to matter and, despite their claims, they are actually wrong about Denuvo not working to counter piracy. Compared to most other DRM packages, Denuvo is a lot harder to crack.
I don't know if it is still the case, but some years ago, there was (literally) only a single cracker doing it. Either way, there are games protected by Denuvo that have not been cracked yet which have been out for many, many years. So it absolutely is effective.
The only thing open for debate is whether DRM actually makes a difference in terms of profitability. That's debatable and there is research that indicates not-so-much. Not just because of the obvious matter of pirates don't necessarily represent people that will even buy the title if it is not cracked, but also because many people who pirate end up making a legitimate purchase if they like the game (i.e. piracy can actually lead to sales).
What's not debatable is whether DRM has an effect on Piracy. It does, particularly in the case of Denuvo.
Sarcasm aside, change has always been brought by very engaged minorities. You don't need a majority of people to move people on a topic. It's not about size, it's all about engagement and getting as close as possible to those 3,5% as that's all it takes to change the world.[www.bbc.com]
Thought this was relevant for the people that say no one cares about Denuvo
Such a shame.
Not saying this automatically makes up the difference but don't underestimate what a phenomenon it was either.
Following 24 hours of Denuvo-based backlash, Inzoi is taking a surprising step and removing it entirely: 'We want to sincerely apologise for not aligning more closely with player expectations'
Gamers Now Canceling Kingdom Come: Deliverance 2 Pre-orders Due To Denuvo[tech4gamers.com]
And then a week later:
Kingdom Come Deliverance 2 dev says that Denuvo is a hard no[www.pcgamesn.com]
https://steamcommunity.com/games/1721060/announcements/detail/534345939582714004?snr=2___
https://www.youtube.com/watch?v=27UUF07Gr1Y
Dragon Age: The Veilguard ditches controversial Denuvo DRM because "we trust you"[www.gamesradar.com]
Warhammer 40k Space Marine 2 rejects Denuvo and DRM with a simple “no”[www.pcgamesn.com]
Amid the ongoing Denuvo DRM controversy, Starbreeze Studio has just revealed that Payday 3 will no longer release with the anti-tampering software.[www.pcgamesn.com]
The myth that "no one cares about Denuvo" is being dismantled not just by vocal communities but by actual changes from developers and publishers reacting to the backlash. These examples aren't just isolated incidents - they're part of a visible pattern of companies trying to win back trust and goodwill by removing or rejecting Denuvo, often very publicly.
Most importantly for me specifically, the presence of Denuvo explicitly denies anyone on Linux-derived operating systems from ever playing the game now or in the future (in lieu of any kind of bypass or DRM-free re-release later) as well as severely hindering game preservation. Go look at the articles on GoG[www.gog.com] about how time-consuming it was for their technicians to crack the DRM on older games with StarForce/SecuROM and other DRMs.
What gets me is how many corporate bootlicking sycophants continue to shill for corporations. I honestly believe it isn't even 'trolls' doing it but actual paid PR-spinners (similar to China's '50 cent army' which unfortunately has nothing to do with a certain rapper).
I also don't think it was the devs wish to include that but more of a requirement by SEGA or someone other responsible for overseeing the project. In future, it may or may not get removed. Future will have to tell.