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Rapporter et problem med oversettelse
just don't buy the game and please don't annoy us. Everyone else has fun with the game!
Play it! Doesn´t seem to be cut out... anything!
Adding Denuvo is not cutting out... Argh
Valve has been clear on this for years:
And most importantly:
How many did Campus sold btw...?
Two Point Campus, still has Denuvo and isn't available on GOG. Despite being praised, its sales were evaluated on SteamDB at a sixth of what TPH sold.
And now, Two Point Museum, in spite of even higher review scores than Two point Hospital on release, has only the third of the concurrent players TPH had after removing Denuvo.
To be perfectly clear, I'm not establishing a causation here but rather an absence of correlation between DRM strength and sales. Even though I would be tempted to draw conclusions considering that DRM-free games seem to always outsell games with Denuvo on the long term.
A perfect example of that in the same management sim model and DLC strategies as the Two Point County universe would be Paradox. By policy, all their games are completely DRM-free: They have absolutely no anti-piracy protection at all. See also Prison Architect, RimWorld, Factorio, Cities Skylines... All DRM-free. They could be downloaded and copied an infinite number of times on any number of computers, yet people massively chose to pay for them instead.
Let that sink in for a moment.
I've published two games. The first, we removed the DRM after a period of time (I personally pushed for this but my boss agreed completely), the other has nothing but a pretty minor anti-cheat. In both games, we allowed pirated copies to use our servers and we saw an increase in sales correlated with popular repacks of our game.
My issue with Denuvo is simple. It is maintained far beyond when it is effective or even economical. It hurts game preservation because it is inevitable that we'll end up with another SecuRom situation. No company lasts forever and plenty of games are abandoned without DRM being removed.
I will defend a company's right to use DRM (although I personally think it's unnecessary for most games) for the first few months. Beyond that, it's pointless. It also reduces modability (due to anti-tamper tech) and legitimate fan-made fixes (another thing I've been personally involved in).
That said, I'm glad the game is seeing success. I just personally wish they committed to a Denuvo removal time-frame. I asked them similarly for Campus and they essentially said "never". No-one lasts forever and neither will that game, unless the DRM is removed eventually. I still play games that are over 30 years old. Imagine if they were unplayable due to DRM. What a waste.
This is the correct answer. I will point out, though, that Factorio provides an absolutely huge incentive to buy the game... built-in, official mod support / mod hosting. A carrot always works better than a stick.
I'll offer another example. Minecraft. No DRM and it was written in Java, so the source-code was reverse engineered very quickly. That is exactly what led to the insane modability and turned it into the best selling game of all time. Minecraft with Denuvo would be dead by now.