Two Point Museum

Two Point Museum

View Stats:
Activate Anomaly
I am trying to activate an anomaly, it requires a Square, Triangle and another thing that looks like a Triangle with a notch on the base (wigwam looking) - I can't find this anywhere - anyone got any idea where to find it?
< >
Showing 1-9 of 9 comments
Tiddalik Mar 12 @ 3:33pm 
It's another anomaly that needs to be activated to activate that one. I forget which one but it's one of the early exhibits. just lump them all together to light them up. (I'm going to jump in game and have a look for the right one brb)

All anomaly's have a main symbol and there are only three that are already activated, the circle, triangle and square, all the rest need activation and they need to be active to activate other anomaly exhibits. It's going to be one constant puzzle until you finish your 5th star ranking.
Biggles Mar 12 @ 3:37pm 
Dang .. ok thanks, I'll get there eevntually I guess.
Tiddalik Mar 12 @ 3:39pm 
It's the Anatomic Fabricator, the giant dome thing, that's the one you need.
Tiddalik Mar 12 @ 3:46pm 
There are a handful of anaomly exhibits that multiple others require and three of those are the Culinary Compounder, Cybergonia Flower, Anatomic Fabricator so just make sure you have a few of them in your inventory along with a few circle, square and triangles... just to make life easier when you build your museum up otherwise it's going to be one big mess lumping them all together. Rule of thumb is make sure whatever exhibit you find, activate it before you move onto the next since you need them all active for the 5 star milestone. edit- plus they just look cool active and you get better buzz.

Also a fun thing is, when you're working on other museums you might now recognise a exhibit with an anomaly symbol on it, knowing how the activation works now, go ahead and power those up for a treat ^.^
Last edited by Tiddalik; Mar 12 @ 3:48pm
Tons of folks are getting confused on this one because you can't see the symbol on the fabricator when it is activated. But yes, the "space ball" anomaly is the one you need, and the symbol is on the dome when it is closed.
This will tell you what you need to activate all the anomalies and where to find them.

https://gamerblurb.com/articles/all-astral-anomalies-list-locations-two-point-museum
Hey, where do you find the culinary compounder? I am very lost atm and can't seem to find it in any POIs
Gibbon Moon One
Kessra Mar 21 @ 6:48am 
I created a list where you can see the in- and outputs of the various activatable anomalies (at least for the 4 star Pebberley Heights museum), including the 3 prehestoric ones at the bottom:

https://steamcommunity.com/sharedfiles/filedetails/?id=3448935164

yellow'ish icons on the top of the exhibits represent inputs while the icon at the bottom of an exhibit are its output which can be used as input for a downstream anomaly. If an exhibit requires 2 inputs of the same kind, there need to be 2 separate exhibits that provide that output nearby. The output of one exhibit is shared across multiple anomalies though.

HTH
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Mar 12 @ 3:25pm
Posts: 9