Defender's Quest: Valley of the Forgotten

Defender's Quest: Valley of the Forgotten

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Dave Jun 25, 2016 @ 4:10pm
Fullscreen resolution
Is there a way to set it to full screen mode in a different resolution to my desktop one?

My monitor is 16:10 (1920x1200). But the scaling looks much (much) nicer when I run it at 1920x1080, and I prefer to play in fullscreen mode.
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Showing 1-8 of 8 comments
lars.doucet  [developer] Jun 27, 2016 @ 7:22pm 
I might add more video options in the future.

What are you specifically asking for here?

- Have the game change your desktop resolution?
- Have the game change its internal resolution, but still be fullscreen?

If it's the latter, would you also want to:
- Control whether to pillarbox / letterbox the game with black borders?
- Control the exact amount of scale applied to the game display?
Dave Jun 28, 2016 @ 12:12am 
Essentially the game looks a bit janky when rendered at 1920x1200, but really nice at 1920x1080. So I want those nice 1920x1080 graphics in fullscreen mode since I have to fidget with the window position to be able to see the entire width when using 1920x1080 windowed.

So really there are multiple acceptable solutions:
-The game could manually (in the sense that you'd have to figure the logic out) letterbox the 1920x1080 game onto a 1920x1200 canvas in fullscreen mode.
-The game could set the fullscreen resolution to 1920x1080 (in which case my monitor would do the letterboxing/stretching according to its own configuration)
-You could add options to the windowed mode to automatically align the rendered portion against the left edge of my desktop (so I don't have to fidget with the window position).

Also you might want to make it so scaling to 16:10 isn't something someone is going to do by accident, since the game doesn't look anywhere as nice like that and people may not realise that it's to do with the general conundrums of scaling 2D graphics at certain resolutions. In general the first thing I do when playing a game is to put it in fullscreen at native resolution, I don't imagine I'm too peculiar in this regard.

Apart from this the new update has been really great. Good job!
lars.doucet  [developer] Jun 28, 2016 @ 4:08am 
@Dave: can you clarify what you mean by "Janky" ? Maybe post a screenshot? There's a rare scaling bug that only affects some people, and I'm wondering if you're suffering from it or not.
Dave Jun 28, 2016 @ 12:39pm 
I'm not so sure I'd go so far as to call it a bug.
Anyway here's one at 1080:
http://images.akamai.steamusercontent.com/ugc/272847783020474606/4F288AF6BF9E4EBD8D44B5DFCD63CE24132F9920/

and one at 1200:
http://images.akamai.steamusercontent.com/ugc/272847783021920484/9AA749E2DA146366617D841071D69C5D11D7CCBE/

Basically there is noticleable anti-aliasing/blurriness on the text and the character outlines at 1200, whereas everything looks nice an crisp at 1080.

lars.doucet  [developer] Jun 29, 2016 @ 11:32am 
This is actually a bug, I believe. The scaling algorithm works fine, the problem is that in the second case your display pane is actually being scrunched somehow at the last minute on top of the scaling, and I'm not sure what's causing this.
Last edited by lars.doucet; Jun 29, 2016 @ 11:32am
Dave Jun 29, 2016 @ 12:42pm 
Well that is a bit odd then. If it helps I get the same effect regardless of how it ends up in 1920x1200. That is both from selecting fullscreen mode, or from selecting it from the list of "16:9" windowed mode resolutions (although it is 16:10).

I've only clicked around briefly in the video menu for other resolutions, but it looks like it might also happen for 1600x1200. Maybe some others too, although it gets harder to tell at the lower resolutions.
lars.doucet  [developer] Jun 30, 2016 @ 8:37am 
I'll eventually add some more options to the video menu that I think will help users like you be able to manually correct this effect. I need to expose what size the game thinks your display is so that you can manually override it with "NO, it's actually this value", create the ability to fullscreen without stretching, manually set the exact amount of stretching, horizontal and vertical offset, etc.
evilspoons Jul 14, 2017 @ 9:50am 
Incidentally, I just picked this game up from the Summer Sale a little while ago (2017-07-01ish) and started playing it. I have exactly the same "janky scaling" as Dave has posted in his screenshots at 1920x1200.

Is there a borderless windowed mode where I can just run it at 1920x1080 and have my desktop show through at the top and bottom? Regular windowed 1920x1080 seems OK, I guess, but it's like 1 pixel wider than the screen and ends up on my monitor to the right.
Last edited by evilspoons; Jul 14, 2017 @ 9:52am
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