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As someone who's favorite class is the sniper, the class has two roles: at a high level, when you have "lethal efficiency" unlocked, the class can be used to clear the trash basically for free and no ammo expenditure. When combined with upgrade perks to the Las Fusil that widen the beam by 10-30% this can be incredibly useful and powerful.
As a sniper of any level, Las Fusil shots can be used to take down Majoris-level enemies with head shots, stumble those calling for backup from a distance, etc. and generally help the squad by lining up executions for them at a distance.
At a medium level, the sniper becomes incredibly useful against Extremis and Terminus level enemies, with the skill that makes cloaked shots 75% more powerful (can also be paired with the perk that increases ranged damage by 20% by standing still for 2 seconds if you wish). This allows the sniper to use cloak strategically, with head-shots, to take out massive chunks of enemy life when there is an opening.
If you are playing at a high-level, your squad will definitely expect you to be using cloak to dish out extra damage where it is most needed. But at low levels, I don't think anyone is going to care if you are cloaking frequently to fire into trash mobs. When you can, pick up the perk that keeps you cloaked for 2 seconds after firing - it will let you get off an additional 1 or 2 shots while invisible still.