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Bulwarks will never block with their weapon like the other classes; they will always use their shield. So if you're using a balanced weapon and tap block against a blue circle attack too late to parry it, you're going to get a big blue flash in your face and have your guard broken as if you tried to block it with your shield. And sometimes having a guard broken just knocks me back and sometimes it deals damage as if the attack wasn't blocked. I've given up on trying to reliably parry with anything other than a fencing weapon as bulwark.
I hope i made sense in my ramblings :P
I've also heard claims that the Barbed Strangler warrior, specifically, has a bugged attack (double armed overhead, blue circle) that can ignore block and parry and must be dodged to be safe. Either this is true, or else the parry window on that particular attack is HIGHLY misleading in a way that no other attack in the game is. Haven't tested with a Fencing weapon yet in part because I know that using a fencing weapon will make me get lazy.
Also one thing that I really hate in Operation is how you can't block projectiles with your shields like you do in PV.
What's the ♥♥♥♥♥♥♥♥ point of that shield if I can't do what it's supposed to do (and work so well in PVP) and rush toward enemies shotting at the squad?!
That would explain a lot. I've had mystery situations where I blocked a blue circle attack, my parry perk obviously triggered (the shock grenade effect) but I was also knocked back and damaged.
That's weird, my shield can block enemy ranged attacks in operations, even the red circle ranged attacks from majoris enemies. It won't block red circle ranged attacks from bigger enemies though, like missiles or zoanthrope/neurothrope purple beams of psychic doom.