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Teleporting Rubrics are a horrible design, especially on the flame throwers since they can just teleport behind you, and then drain you instantly.
The chaff units having shields that can block most ranged weapons and light attacks is annoying and kills the flow of combat, and would not be an issue if they did not spawn in packs of like 15 with them.
The sorc and therminators truth be told i dont have to many issues with
But my god, the rubrics needs way less health especially with how many of them spawn in. at once.
The fact that the Terminators use their projectile volley attack IN MELEE is extremely annoying; extra annoyance is that when you close the gap on them (most ranged units in general) they don't really dedicate to going melee and will still shoot you.
The Thousand Son's are just badly designed mechanically and aren't even appealing to fight visually: very stiff movements (I know lore accurate but still) and they don't have any visuals for body damage taken like how the Nids start to get all bloody.
I said it wasnt fun, never said it was a skill issue lol
I never can understand why something the size of a regular human can just straight up tank shots from a Heavy Bolter, just because it has a little bit of magic metal on its arm.
This gives Bolt Weapons a good situational use. So it's worth switching to them.
Sorry bud, but this is a "fun" issue. This is just a casual co-op, not an E-Sport.
We're here to cosplay Space Marines for a few hours, not climb international leaderboards.
honestly the most deadly unit with 'nid swarms are termagants, they fire really fast and accurately and unless you clear them straight away they will deal a lot of damage while you're fighting warriors