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i think the way it is in game is for balance reasons probably.
You know wrong.
The right eye has a range finder and a target recognition system (friend or enemy).
Thats it
But i agree, this game mechanic is annoying rather than fun. Unfortunately i dont see it to be changed.
But the latter would break the complete combat system i guess. The only way to counter that, would be to spawn 5 times more elites and that would break performance.
(Make it at least so that you do not need more then a half magazine bolt rounds)
But yeah, they could make the hipfire far more accuracy, that at least could be done ;-)
(Also for heavy bolter, its already hard enough without meele weapon)
With the amount of punishments enemies can take, being able to more effectively thin them down by actually managing to hit some before they reach melee range doesnt seem out of this world.
There are far too many to clear all of them, even with more accurate hipfire.
As for the fun question, im one that actually has fun boltering stuff to death, like Space Marines do ya know?
It wouldnt take away from people wanting to get in close, just allow for another style of gameplay.
That is why im annoyed by the low accuracy.