Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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DreamPod9 Sep 14, 2024 @ 6:14am
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So, lets talk about the Thousand Suns..
Am I the only one who kind of wishes they weren't even there? The game was sold to me on the idea that we'd be staving off a hive fleet invasion. And then suddenly they're just gone for the second half of the game, like completely. The story shifts and focuses on the blatantly obvious tomb world and throws Chaos into the mix, once again.

And its just soooooo tiresome, maybe because the enemies are not balanced well in any way, shape or form. The fact that tiny little ankle biter demons with primitive shields block bolt rounds and power weapons is just.....what? Or that the same recipe from the first game is just kind of unoriginal, but at least in the first game the Orks were still present until almost the end.

Don't get me wrong, the game is still good, but I would have really just liked to see it centered around the premise it was sold to us on.
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Showing 1-15 of 19 comments
Finarfin Sep 14, 2024 @ 6:21am 
We knew that the THOUSAND SONS are our enemies months before the game came out
kknd Sep 14, 2024 @ 6:23am 
The better question is, why does the story suddenly act as if killing 1 hive tyrant is enough to end the Tyranid invasion entirely? I get it, newbies won't realize that it's not over with that kill, but it's disconcerting that this entire anti-Chaos thing goes down and everyone just kind of ignores the Tyranid hive fleet eating the other planet.:raven:
Severian Sep 14, 2024 @ 6:28am 
Originally posted by kknd:
The better question is, why does the story suddenly act as if killing 1 hive tyrant is enough to end the Tyranid invasion entirely? I get it, newbies won't realize that it's not over with that kill, but it's disconcerting that this entire anti-Chaos thing goes down and everyone just kind of ignores the Tyranid hive fleet eating the other planet.:raven:
Because this game isn't for die-hard fans of W40k. But for newer folk to get them hooked into W40k. Almost every piece of media that comes from W40k atm, is targeting people with either 0 interested or mild interest into hobby. Not people buying books, minis etc.
kknd Sep 14, 2024 @ 6:32am 
Originally posted by Ethram:
Originally posted by kknd:
The better question is, why does the story suddenly act as if killing 1 hive tyrant is enough to end the Tyranid invasion entirely? I get it, newbies won't realize that it's not over with that kill, but it's disconcerting that this entire anti-Chaos thing goes down and everyone just kind of ignores the Tyranid hive fleet eating the other planet.:raven:
Because this game isn't for die-hard fans of W40k. But for newer folk to get them hooked into W40k. Almost every piece of media that comes from W40k atm, is targeting people with either 0 interested or mild interest into hobby. Not people buying books, minis etc.
I'd be fine with just a note that Calgar brought mass reinforcements and the fleet is disrupted so they're getting rolled up. Just, that plot needs proper addressing. Maybe that info is in the hive tyrant kill operation, but that need to be in the main narrative.:raven:
SolusiRadikal Sep 14, 2024 @ 6:32am 
The tease means Space Marine 2 is a canon event, most likely we will fight Necron on the next series A.K.A Pariah Nexus saga
Soji Sep 14, 2024 @ 6:36am 
The premise it was sold on was the continuation of Titus' story after 10+ years. Of course that would involve Chaos in some fashion.
A Mongoose Sep 14, 2024 @ 6:37am 
Here's a tip for shield Tzaangors:

Parry.

You land a parry on one of them and it'll instantly kill them, even through the shield.
tyke Sep 14, 2024 @ 6:37am 
yeah these types of things are always a mark of that the people making the game don't actually like the game.

to think "we're making a game about space marines killing tyranids" and go

hmm what will make it better? i know!
Let's have a bunch of gimmicky sequences! One with rippers, one with a jetpack etc
Let's insert a different faction! Let's have a gimmicky boss fight!


It all requires someone to in the first place find Space Marines killing hordes of Tyranids to be a boring thing, and to find making gameplay for slaughtering hordes of enemies to be a boring thing.

This is similarly why there's such a lack of enemies. The devs aren't into killing hordes of enemies, in their mind having endless enemies everywhere to slaughter is a boring problem.
Soji Sep 14, 2024 @ 6:38am 
Originally posted by kknd:
The better question is, why does the story suddenly act as if killing 1 hive tyrant is enough to end the Tyranid invasion entirely? I get it, newbies won't realize that it's not over with that kill, but it's disconcerting that this entire anti-Chaos thing goes down and everyone just kind of ignores the Tyranid hive fleet eating the other planet.:raven:
Yea it was pretty weird to see it just as an afterthough afterwards, but I do remember it being said that it was a Splinter Fleet and not something like Leviathan that was attacking Kadaku. Maybe that's enough in their minds to hand wave it being enough.
Blanc Sep 14, 2024 @ 6:47am 
I think the idea was for Titus to grow as a character in comparison how he was in the first game by dealing with the same situation but choosing a different path and eventually overcoming his shame of being accused of heresy. Besides, after the 6 operation mission things are focusing on the Tyranids again.
Jámez Bondo Sep 14, 2024 @ 6:50am 
I understand there are good reasons for having TS for Titus' character arc, but I also wished they had just stuck to tyranids, ideally with GSC as a first act ramp-up to a full-blown invasion.
Punished Corgi Sep 14, 2024 @ 6:50am 
I vastly prefer them over poop butt nurgle forces for the millionth time.
BenShinobi Sep 14, 2024 @ 6:52am 
Originally posted by Soji:
Originally posted by kknd:
The better question is, why does the story suddenly act as if killing 1 hive tyrant is enough to end the Tyranid invasion entirely? I get it, newbies won't realize that it's not over with that kill, but it's disconcerting that this entire anti-Chaos thing goes down and everyone just kind of ignores the Tyranid hive fleet eating the other planet.:raven:
Yea it was pretty weird to see it just as an afterthough afterwards, but I do remember it being said that it was a Splinter Fleet and not something like Leviathan that was attacking Kadaku. Maybe that's enough in their minds to hand wave it being enough.

Agreed. The story needed more in the middle to flesh out the tyranids and explain the state of things before pivoting to focus solely on the Thousand Sons.

It was kind of a 'wait, what?' moment when it acted like the Tyranids were all dealt with after that hive tyrant. I did enjoy the fight against chaos, but in my head I kept thinking that we'd obviously just left the tyranid invasion still ongoing. Cause killing 1 hive tyrant, even in a splinter fleet, would only disrupt the ground invasion for a given time before the hive mind reestablished control.
~ Fabulous ~ Sep 14, 2024 @ 6:54am 
Originally posted by Khazrak:
I vastly prefer them over poop butt nurgle forces for the millionth time.
or Khorne...
JinxTheWorld Sep 14, 2024 @ 7:03am 
Originally posted by ~ Fabulous ~:
Originally posted by Khazrak:
I vastly prefer them over poop butt nurgle forces for the millionth time.
or Khorne...

Slaanesh please.
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Date Posted: Sep 14, 2024 @ 6:14am
Posts: 19