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Because the devs don’t know what balance is and think when you hit the parry key that you obviously want to block first.
Yup. Used the jump pack on trash mobs and get all my armor and health (At max) taken away a second later. Balanced.
Lol, assault needs the jetpack from the campaign. Bulwark and Vanguard are arguably the most valuable classes in PvE and PvP. Use fencing melee weapons and profit.
ATM you use your two Jump Slams and you are just a ♥♥♥♥♥♥♥♥ Vanguard for 30+ seconds.
With bigger weapons, also Assault has +50% perfect parry window.
I'm using the Thunder Hammer on ruthless and it's completely useless.
Get the "20% charge time reduction for the jump pack" perk and the "ground pound does 100% more dmg but impact radius is reduced" perk. Only use it on Majoris, never minoris.
Get a fencing thunderhammer (can use the chainsword but the cleave isn't as good) + the gunstrikes do 50% more dmg perk, and the gunstrikes restore armour perk.
But most importantly, LEARN TO PARRY. The fencing weapon giving a bigger perfect parry window makes it so easy. Learn the parry minoris and majoris lvl enemies especially.
I suspect most people presume, as I did, that this is a hack and slash game (SM1 was, so why wouldn't this be, right?) and thus simply hacking away at a horde is the obvious thing to do. Turns out this just loses you health. Parrying minoris enemies then swinging only once or twice with the hammer is better. Killing a majoris that's surrounded by minoris is even better as the minoris will die from the psychic shock.