Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Roger That Sep 13, 2024 @ 8:38am
Tactical for Default NPC Operations battle brother
Greetings Battle Brothers. So after playing numerous operations with one other person and getting an assigned Marine for an operation I noticed that a lot of the time we get saddled with a scout, even when we change classes trying to avoid getting one (other than just playing a scout to deny the gene seed to the RNG Omnissiah).

So what happens is the scout shoots his 12 Las Fusil rounds on the very first fight and then just follows you around with his bolt pistol for the rest of the operation. Can we get the default NPC to be a Tactical Marine, at least they have a party friendly ability they can use every few minutes and fire a bolt rifle. Can their be some simple logic in NPC assignment? Tactical if none on team, if so then Bulwark, Devastator, etc. Scout should be LAST in getting since they are just roving bolt pistols.
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Hexagoros Sep 13, 2024 @ 8:41am 
Agreed. The Vanguard and Bulwark are my favorite Bots so far. Bulwark's ability is almost always useful.

Better yet, just let us pick which Marines we want, and let them use the loadouts we've edited for ourselves.
Vindred Sep 13, 2024 @ 8:47am 
Better yet, just let us pick which Marines we want, and let them use the loadouts we've edited for ourselves.
This is just how it is in Vermintide and Vermintide 2. In those games you can even choose their perks so in single player you have a whole party customized exactly the way you want them.

Would be great to see here too. It would be a huge buff to replay value.
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Date Posted: Sep 13, 2024 @ 8:38am
Posts: 2