Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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IBePraisin Sep 13, 2024 @ 2:48am
Are Block weapons bad compared to Parry & Balanced?
I'm getting absolutely clapped now that I'm trying a blocking weapon. Is it just me?
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Showing 1-15 of 46 comments
Xan84 Sep 13, 2024 @ 2:50am 
Go with fencing if you are a ranged class. All you're interested in is blocking and doing the gun shot after. Just make sure no mobs is attacking you as you try to do the gun shot, for some reason they decided not to give us invl frames.
Akrythael Sep 13, 2024 @ 2:50am 
Block = can't parry (just a block with a knock back)
Balanced = can parry with default window
Fencing = can parry with longer window

I don't get the intent behind this game design decision.

Should be default > longer window > longest window.
Last edited by Akrythael; Sep 13, 2024 @ 2:51am
IBePraisin Sep 13, 2024 @ 2:52am 
I'm using the thunder hammer which says it's good for hordes, but man I get stun locked and deleted in seconds.

Most of that being me not having an opening to do anything between parrying the lone warrior in that swarm.
Last edited by IBePraisin; Sep 13, 2024 @ 2:53am
BenShinobi Sep 13, 2024 @ 2:53am 
It needs a better explanation in game, but my assumption is that while block weapons are less desirable, it may be their other stats that they make up for this, like cleave or speed etc. Haven't really compared them properly though
Xan84 Sep 13, 2024 @ 2:53am 
Originally posted by IBePraisin':
I'm using the thunder hammer which says it's good for hordes, but man I get stun locked and deleted in seconds.

I would not use that one for difficulty lvl 3 or 4 unless you are really, really good with it.
Akrythael Sep 13, 2024 @ 2:55am 
Originally posted by BenShinobi:
It needs a better explanation in game, but my assumption is that while block weapons are less desirable, it may be their other stats that they make up for this, like cleave or speed etc. Haven't really compared them properly though

You can hover the "Defense" text in the weapon's stats and it will display what it actually does.
IBePraisin Sep 13, 2024 @ 2:59am 
Originally posted by Xan84:
Originally posted by IBePraisin':
I'm using the thunder hammer which says it's good for hordes, but man I get stun locked and deleted in seconds.

I would not use that one for difficulty lvl 3 or 4 unless you are really, really good with it.

Ah, I see. that's a shame.

Well, back to the White Scar chainsword build it is!
BenShinobi Sep 13, 2024 @ 3:08am 
Originally posted by Akrythael:
Originally posted by BenShinobi:
It needs a better explanation in game, but my assumption is that while block weapons are less desirable, it may be their other stats that they make up for this, like cleave or speed etc. Haven't really compared them properly though

You can hover the "Defense" text in the weapon's stats and it will display what it actually does.

Yeah, but that's just very basic. I mean something like a sentence explaining what situations they're tactically suited for, or an explanation that one is better in plain offense.

There's just not enough info to understand why block weapons feel objectively worse.
TyresTyco Sep 13, 2024 @ 3:16am 
Originally posted by BenShinobi:
Originally posted by Akrythael:

You can hover the "Defense" text in the weapon's stats and it will display what it actually does.

Yeah, but that's just very basic. I mean something like a sentence explaining what situations they're tactically suited for, or an explanation that one is better in plain offense.

There's just not enough info to understand why block weapons feel objectively worse.

But thats something that comes with a lil bit experience. No need for it to explain that blocking is absolutely useless. You will see that perfect parrying is superior and the way to play the game.

The devs just couldnt think about something better.
Ghost from warp Sep 13, 2024 @ 3:18am 
Originally posted by IBePraisin':
I'm using the thunder hammer which says it's good for hordes, but man I get stun locked and deleted in seconds.

Most of that being me not having an opening to do anything between parrying the lone warrior in that swarm.
That's why you never parry in hoard (only hormogaunts). You only dodge (assault have especially long window for dodge) and use dodge-strike (yeah, it's exist).
Last edited by Ghost from warp; Sep 13, 2024 @ 3:19am
Midnight Sep 13, 2024 @ 3:30am 
In theory it could work with dodge heavy playstyle.

Unfortunately unlike perfect parry dodge does not stagger enemies around you and you can't dodge out of melee animations (but you can parry out of them).

Which means you will constantly lose initiative and have to roll around like crazy to not get swarmed. The only block the combat system really supports is the one on Bulwark.
SolusiRadikal Sep 13, 2024 @ 3:36am 
Yep, fencing ss tier on current condition. Always pick fencing over anything else
RhodosGuard Sep 13, 2024 @ 3:47am 
It's funny, because before I knew you couldnt parry with Block I was using a Block Powersword with like 3 parry perks wondering why none of them worked.
shadowsfm Sep 13, 2024 @ 4:08am 
it depends on play style. if you spam attack, go for block. if you want to focus on parry, grab a different weapon. it has no impact on quick time events
Rock Sep 13, 2024 @ 4:12am 
Originally posted by Akrythael:
Block = can't parry (just a block with a knock back)
Balanced = can parry with default window
Fencing = can parry with longer window

I don't get the intent behind this game design decision.

Should be default > longer window > longest window.

100%.

Fencing is the way to go. I can go toe to toe with melee tyranids 1v5 secenario because of a fencing weapon. The trick is to never overextend your own melee combos too much that you get animation locked. And also be prepared for the "orange" hits which you have to dodge.
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Date Posted: Sep 13, 2024 @ 2:48am
Posts: 46