Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

View Stats:
Chaoslord 87 Oct 11, 2024 @ 12:16pm
Is the Stalker Bolter worth the grind for Tactical / Sniper?
If yes, can you provide some viable Builds and weapon perks for them?

I was thinking along the lines of:
Tactical with Stalker and auspex geared for maximum damage as a sort of Anti Elite ie.
Extremis and Terminus.

And Sniper with Stalker as a more aggressive mid range combatant.
< >
Showing 31-38 of 38 comments
Sloths Oct 12, 2024 @ 5:27pm 
Originally posted by demir:
I just don't see the point in discussion when you have a melta / las fusil in their current state.

Don't use melta. I tried it out and never touched it again. A lot more fun getting to learn other weapons and succeeding with them.
Knightmage Bael Oct 12, 2024 @ 5:31pm 
If you select the right skills for it, then definitely. There's some pretty good stalk-bolter builds on YT which show how to reach insane damage and never run out of ammo.

I stick with the trusty aux 'nade spam tho, personally.
Chaoslord 87 Oct 12, 2024 @ 9:31pm 
Short question when upgrading to Relic since i´ve reached Artificer grade recently.
Should I pick both 10% headshot perks or 1 headshot and the 10% against Terminus?
Clockeye Oct 12, 2024 @ 10:11pm 
Originally posted by Chaoslord 87:
Short question when upgrading to Relic since i´ve reached Artificer grade recently.
Should I pick both 10% headshot perks or 1 headshot and the 10% against Terminus?
as a sniper class, i think going straight for headshot only build should be the standard. Unless you are going for a specific build.
Infrasound Oct 12, 2024 @ 11:42pm 
all weapons are fine at max, some are just overtuned. Given the first balance pass made plasma godly, i'd expect them to do similar in future patches to underutilised weapons. So you might as well level them all
Distemper Oct 13, 2024 @ 12:32am 
Stalker Bolter is better than the bolt sniper rifle.

It can be used as a sniper weapon, but more versatile in mid/close range combat, and actually deals better damage when facing neurothrope boss.

I played it with sniper class cause tactical class already got too much weapons, op or toy.

There is not much to "build" for this game though.

For the sniper character use the perk that reduces recoil, and for weapon perk just use the upper row which grants faster reload and stronger headshot. That's all.
Last edited by Distemper; Oct 13, 2024 @ 12:33am
Legion Oct 13, 2024 @ 3:37am 
Originally posted by Chaoslord 87:
Short question when upgrading to Relic since i´ve reached Artificer grade recently.
Should I pick both 10% headshot perks or 1 headshot and the 10% against Terminus?
I would only take the Terminus perk if it is a map that 100% has a boss at the end, or if you know they is one that appears like a hellbrute.
AonGreyFox Oct 13, 2024 @ 3:52am 
Originally posted by McDinglefart:
Originally posted by AonGreyFox:
But Stalker on Tactical feel more rip and tear. Scan them and tear those Majoris down.

Can wee please stop with this argument like it is worth anything? You can rip and tear with most weapon whenever target has auspex on.

Brother ask for Stalker opinion for tactical / sniper so I answer him Simple as that.
We're not in age of hell, middle of the void where everything must be perfect efficiency like life is on the line. Sit back and relax shall we?

As for another question. I'm not sure how damage calculation work right now. So 20% HSD seem more on safe side. (In many game, different damage class likely to be multiply case = more dmg. But again, many game also do additive to make it more simple = same dmg.)
< >
Showing 31-38 of 38 comments
Per page: 1530 50

Date Posted: Oct 11, 2024 @ 12:16pm
Posts: 38