Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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K Mar 16 @ 1:10pm
Astartes mod...
So I installed the game again after stopping mid September as tbh it was quite dull mixed with strange systems either not working or being outright poorly done... Astartes purely from a game-play perspective (not weapons per class we have in game normally) is substantially better than how the base SM2 plays it's not even close.... question is why hasn't this been picked up and implemented near 1 to 1?

it's flat out better in every single way plus new custom classes give people options to play in completely different ways with various interesting abilities... Grinding for SM2 even with the much needed QOL changes still is a major slog and it's repetitive to say the least.
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Showing 1-15 of 19 comments
Lowbei Mar 16 @ 1:14pm 
most people prefer to play the base game and not some ezmode mod. skilled players dont use mods.
Last edited by Lowbei; Mar 16 @ 1:15pm
K Mar 16 @ 1:18pm 
Originally posted by Lowbei:
most people prefer to play the base game and not some ezmode mod. skilled players dont use mods.
If you've played it you'd know it's flat out more difficult and you die faster when you ♥♥♥♥ up you just have some tools to not die from utter bs so frequently, so nice try with the dull as dirt elitist slop.
The main reason is genuinely just GW. All the content in there didn't have to be approved by them. Specifically with things like weapons, classes, cosmetics, ect ect

Though it would be nice to be able to switch gameplay styles. The more "be as skilled as a space marine, and you'll be untouchable" for standard, and the "I can just feel like a space marine" for an alternate mode
Lowbei Mar 16 @ 1:40pm 
Originally posted by K:
Originally posted by Lowbei:
most people prefer to play the base game and not some ezmode mod. skilled players dont use mods.
If you've played it you'd know it's flat out more difficult and you die faster when you ♥♥♥♥ up you just have some tools to not die from utter bs so frequently, so nice try with the dull as dirt elitist slop.
lol no its not. its ez mode, which is why no skilled players use it.
Rabbit Mar 16 @ 1:44pm 
Originally posted by Lowbei:
Originally posted by K:
If you've played it you'd know it's flat out more difficult and you die faster when you ♥♥♥♥ up you just have some tools to not die from utter bs so frequently, so nice try with the dull as dirt elitist slop.
lol no its not. its ez mode, which is why no skilled players use it.
big boy
argenex Mar 16 @ 2:54pm 
Originally posted by The_Dipl0mat:
The main reason is genuinely just GW. All the content in there didn't have to be approved by them. Specifically with things like weapons, classes, cosmetics, ect ect

Though it would be nice to be able to switch gameplay styles. The more "be as skilled as a space marine, and you'll be untouchable" for standard, and the "I can just feel like a space marine" for an alternate mode

I'm just confused why every character doesn't have access to a combat knife... I mean there are so many they are just laying around on every planet. Every SM has access to it by default. Just very confusing.
The_Dipl0mat Mar 16 @ 3:03pm 
2
Originally posted by argenex:
Originally posted by The_Dipl0mat:
The main reason is genuinely just GW. All the content in there didn't have to be approved by them. Specifically with things like weapons, classes, cosmetics, ect ect

Though it would be nice to be able to switch gameplay styles. The more "be as skilled as a space marine, and you'll be untouchable" for standard, and the "I can just feel like a space marine" for an alternate mode

I'm just confused why every character doesn't have access to a combat knife... I mean there are so many they are just laying around on every planet. Every SM has access to it by default. Just very confusing.
I blame Captain Archean. He could only spare three knives
Originally posted by Lowbei:
most people prefer to play the base game and not some ezmode mod. skilled players dont use mods.

the ironic thing about this is a litany of changes the astartes mod made have actually been implemented into vanilla sm2, especially with the current state of the PTS

the most obvious example right now is block stacks only requiring 2 for max stacks now at the cost of only returning one armor bar, which was done by AO first

Originally posted by K:
If you've played it you'd know it's flat out more difficult and you die faster when you ♥♥♥♥ up you just have some tools to not die from utter bs so frequently, so nice try with the dull as dirt elitist slop.

it isnt lol, its objectively easier than the base game because they give you so many tools to recover from severe injuries, such as health return on executions that scales with enemy type (up to like 30% return for terminus and one extremis now since they reintroduced the lictor alpha) and the ability to regain almost your entire healthbar in contested health from a single melee attack

your weapons also deal significantly more damage, your classes are significantly more powerful and generally useful (especially assault), and every enemy you face has noticeably less health

just look at heavy, he can literally have infinite armor and infinite super high damage iron halo explosions due to how the iron halo charge system works, on top of having the most op melee and ranged dps build theoretically possible in case that somehow doesnt work

and if that isnt enough? theres the still excruciatingly OP custom classes, especially apothecary who is literally unkillable as long as youre actually trying

it *can* be made to be excruciatingly more difficult, as is the nature of mods, but default AO is definitely easier than the base game; just try soloing absolute in vanilla vs soloing absolute in astartes overhaul, youll see
Last edited by retro wave; Mar 18 @ 12:32am
Uatcher Mar 16 @ 11:41pm 
Originally posted by retro wave:
Originally posted by Lowbei:
most people prefer to play the base game and not some ezmode mod. skilled players dont use mods.

the ironic thing about this is a litany of changes the astartes mod made have actually been implemented into vanilla sm2, especially with the current state of the PTS

the most obvious example right now is block stacks only requiring 2 for max stacks now at the cost of only returning one armor bar, which was done by AO first

Originally posted by K:
If you've played it you'd know it's flat out more difficult and you die faster when you ♥♥♥♥ up you just have some tools to not die from utter bs so frequently, so nice try with the dull as dirt elitist slop.

it isnt lol, its objectively easier than the base game because they give you so many tools to recover from severe injuries, such as health return on executions that scales with enemy type (up to like 30% return for terminus and one extremis now since they reintroduced the lictor alpha) and the ability to regain almost your entire healthbar in contested health from a single melee attack

your weapons also deal significantly more damage, your classes are significantly more powerful and generally useful (especially assault), and every enemy you face has noticeably less health

just look at heavy, he can literally have infinite armor and infinite super high damage iron halo explosions due to how the iron halo charge system works, on top of having the most op possible melee and ranged dps build theoretically possible in case that somehow doesnt work

and if that isnt enough? theres the still excruciatingly OP custom classes, especially apothecary who is literally unkillable as long as youre actually trying

it *can* be made to be excruciatingly more difficult, as is the nature of mods, but default AO is definitely easier than the base game; just try soloing absolute in vanilla vs soloing absolute in astartes overhaul, youll see

I have to agree with you on the Heavy being utter broken. I can see why Saber doesn't let him use the knife.
S4V6 Mar 17 @ 1:26am 
It's so weird to me that somebody would argue for and defend a mod he has no idea about.
If you took the time and actual read the mod description OP you would know that Astartes Mod has some major buffs, nerfs to enemy health, player do more damage aso.
If you want a real challenge play SwarmIncrease mod with Vanilla settings on absolute.
Last edited by S4V6; Mar 17 @ 1:29am
Lowbei Mar 17 @ 9:36am 
Originally posted by S4V6:
It's so weird to me that somebody would argue for and defend a mod he has no idea about.
If you took the time and actual read the mod description OP you would know that Astartes Mod has some major buffs, nerfs to enemy health, player do more damage aso.
If you want a real challenge play SwarmIncrease mod with Vanilla settings on absolute.
yeah its pretty funny that anyone would be confused into thinking the mod didnt make the game easier.


Originally posted by Aid of Healer:
Originally posted by K:
If you've played it you'd know it's flat out more difficult and you die faster when you ♥♥♥♥ up you just have some tools to not die from utter bs so frequently, so nice try with the dull as dirt elitist slop.
Haha just block him like everybody else, dude is chronically online with no job and probably a full time moderator on r/mylittlepony while looking like this https://ibb.co/cSVnbVfc
lol welcome back, again!

how do you feel about the astartes mod?

Last edited by Lowbei; Mar 17 @ 9:39am
Personally I think its great that people have the option of the mod and can play however they like. The mod does make the game much easier in general to the point that it makes the unlocks in-game or achievements trivial. Makes sense that it wouldnt be added to the vanilla version. But my guess is that people who would want to use Astartes are not very concerned with achievements or grinding so its a good fit.
Schirve Mar 17 @ 3:47pm 
Originally posted by Kilburn Rush:
Personally I think its great that people have the option of the mod and can play however they like. The mod does make the game much easier in general to the point that it makes the unlocks in-game or achievements trivial. Makes sense that it wouldnt be added to the vanilla version. But my guess is that people who would want to use Astartes are not very concerned with achievements or grinding so its a good fit.

Right,

I'd add that the base game is becoming less and less fun... and more disappointing with each update...

Adding more and more difficulty levels for what purpose? Having ugly skins? The devs have lost sight of the main point: we're playing Space Marines, not porcelain dolls...

If they want to make the game difficult, they just have to add a Cadian mod. And give us the opportunity to play as a Cadian. They're in the game, there are their weapons and their customization elements... They just have to be made playable...

The devs are in a bind because of the console versions. Thanks to mods, you can multiply the number of enemies by five and add tens of allied troops or more: Space Marines, Dreadnoughts, Cadians, etc., and feel like a character lost in the fight. Doing this on console is impossible...

The result is that we're playing mediocre updates with no content, with ever-increasing delays between each update. In a few days, it'll be spring, and we're still waiting for the final part of the Winter Pass.

They announced SM3, and it's great that they're officially abandoning SM2 to give modders free rein. At least modders produce interesting content, not the devs...

We can't even customize our characters the way we want, and we don't even have access to the champion set gear pieces individually, even though we pay...

SM2 is a kit game; I don't think they've produced anything since the game's release, and all the content they've sent has just been waiting. There probably won't be anything after spring and the completion of the first road map...

It's both a waste and a blessing. The chance to go full mod with people who lovingly produce real and good content.
Originally posted by Lowbei:
Originally posted by K:
If you've played it you'd know it's flat out more difficult and you die faster when you ♥♥♥♥ up you just have some tools to not die from utter bs so frequently, so nice try with the dull as dirt elitist slop.
lol no its not. its ez mode, which is why no skilled players use it.
Cataclysm mod enters the room...
Lowbei Apr 17 @ 9:10pm 
Originally posted by MasterBlaster:
Originally posted by Lowbei:
lol no its not. its ez mode, which is why no skilled players use it.
Cataclysm mod enters the room...
i wouldnt know. tell me about it?
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