Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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PTS: Heavy's Prestige Perks are.... odd...
I'm not on the PTS. I watched a video where someone showed all the Prestige Perks.

I know it's a work in progress and subject to change, but I'm giving my feedback based on what I saw, because that's all the information I have, and it made little sense to me.

Out of 7 available Perks for Heavy, 3 are Melee related and 2 are Charged Attack related. So if you aren't using Plasma, you got 2 so-so Perks to fill your 4 slots with, and then some melee boosts you probably don't care about.

Anyway, I hope there are more options in the works, because none of them looked very interesting to me.
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Beiträge 14 von 4
You play heavy as a long ranged class?
...how... primitive.
I'd dare to go further and say 3/4 of them just suck. Charged damage up by 25% is nice for plasma but obviously worthless for the bolter/melta.

I think you could make the case that all 4 prestige perks for the sniper suck.

I'd say the other 4 classes all have good (some very good) prestige perks. I'm especially looking forward to the knockback immunity during gunstrikes for Assault and Vanguard.
What did you expect?
They are the one who make these ♥♥♥♥♥♥ perk tree that only have like 1-2 real choice in each rows we are using right now.

This is like the limit of their creativity and competency.
"100% more melee damage" looks like they want to keep this meme going :WH3_greasus_rofl:
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Geschrieben am: 14. März um 1:57
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